Stats: Difference between revisions
From Ragnafied Wiki
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From '''level 200+''', stat points go to new '''Trait Stats'''. These do not replace core stats, but offer new functionality. Each point costs 1, and job level increases improve them further. | From '''level 200+''', stat points go to new '''Trait Stats'''. These do not replace core stats, but offer new functionality. Each point costs 1, and job level increases improve them further. | ||
{| class="wikitable" style="width:100%; text-align:left; font-size: | {| class="wikitable" style="width:100%; text-align:left; font-size:85%; border-collapse:collapse;" | ||
! style="width:50%; background:#ffcc80;" | Power (POW) / Stamina (STA) | ! style="width:50%; background:#ffcc80; padding:4px;" | Power (POW) / Stamina (STA) | ||
! style="width:50%; background:#a5d6a7;" | Wisdom (WIS) / Spell (SPL) | ! style="width:50%; background:#a5d6a7; padding:4px;" | Wisdom (WIS) / Spell (SPL) | ||
|- | |- | ||
| style="background:#fff3e0;" | | | style="background:#fff3e0; padding:4px;" | | ||
* '''Power (POW)''' | * '''Power (POW)''' | ||
* +5 status physical attack/point | |||
* +1 P.ATK/3 points | |||
* '''Stamina (STA)''' | * '''Stamina (STA)''' | ||
* +1 RES/point | |||
* +5 RES/3 points | |||
| style="background:#e8f5e9; padding:4px;" | | |||
| style="background:#e8f5e9;" | | |||
* '''Wisdom (WIS)''' | * '''Wisdom (WIS)''' | ||
* +1 MRES/point | |||
* +5 MRES/3 points | |||
* '''Spell (SPL)''' | * '''Spell (SPL)''' | ||
* +5 status magic attack/point | |||
* +1 S.MATK/3 points | |||
|- | |- | ||
! style="background:#ce93d8;" | Concentration (CON) / Creative (CRT) | ! style="background:#ce93d8; padding:4px;" | Concentration (CON) / Creative (CRT) | ||
! style="background:#f48fb1;" | Heal Plus (H.PLUS) / Critical Rate (C.RATE) | ! style="background:#f48fb1; padding:4px;" | Heal Plus (H.PLUS) / Critical Rate (C.RATE) | ||
|- | |- | ||
| style="background:#f3e5f5;" | | | style="background:#f3e5f5; padding:4px;" | | ||
* '''Concentration (CON)''' | * '''Concentration (CON)''' | ||
* +2 HIT & FLEE/point | |||
* +1 P.ATK & S.MATK/5 points | |||
* '''Creative (CRT)''' | * '''Creative (CRT)''' | ||
* Increases Heal Plus & Critical Rate | |||
| style="background:#fce4ec;" | | | style="background:#fce4ec; padding:4px;" | | ||
* '''Heal Plus (H.PLUS)''' | * '''Heal Plus (H.PLUS)''' | ||
* +1 heal recovery/point | |||
* '''Critical Rate (C.RATE)''' | * '''Critical Rate (C.RATE)''' | ||
* +1 crit rate/3 points | |||
* 140% base crit dmg at 0 C.RATE | |||
* 150% crit dmg at 10 C.RATE | |||
|- | |- | ||
! style="background:#ffcc80;" | Power Atk (P.ATK) / Resist (RES) | ! style="background:#ffcc80; padding:4px;" | Power Atk (P.ATK) / Resist (RES) | ||
! style="background:#a5d6a7;" | Spell Matk (S.MATK) / Magic Resist (MRES) | ! style="background:#a5d6a7; padding:4px;" | Spell Matk (S.MATK) / Magic Resist (MRES) | ||
|- | |- | ||
| style="background:#fff3e0;" | | | style="background:#fff3e0; padding:4px;" | | ||
* '''Power Atk (P.ATK)''' | * '''Power Atk (P.ATK)''' | ||
* Final physical attack % increase | |||
* '''Resist (RES)''' | * '''Resist (RES)''' | ||
* Reduces physical damage before DEF | |||
* Resist pen max 50% | |||
| style="background:#e8f5e9;" | | | style="background:#e8f5e9; padding:4px;" | | ||
* '''Spell Matk (S.MATK)''' | * '''Spell Matk (S.MATK)''' | ||
* Final magic attack % increase | |||
* '''Magic Resist (MRES)''' | * '''Magic Resist (MRES)''' | ||
* Reduces magic damage before MDEF | |||
* Magic resist pen max 50% | |||
|- | |- | ||
! style="background:#ce93d8;" | Heal Plus (H.Plus) | ! style="background:#ce93d8; padding:4px;" | Heal Plus (H.Plus) | ||
! style="background:#f48fb1;" | Critical Damage Rate (C.Rate) | ! style="background:#f48fb1; padding:4px;" | Critical Damage Rate (C.Rate) | ||
|- | |- | ||
| style="background:#f3e5f5;" | | | style="background:#f3e5f5; padding:4px;" | | ||
* Increases final healing | * Increases final healing by % | ||
* Applied after | * Applied after other healing bonuses | ||
| style="background:#fce4ec;" | | | style="background:#fce4ec; padding:4px;" | | ||
* Increases | * Increases crit damage base % | ||
* | * 140% at 0 C.RATE, 150% at 10 C.RATE | ||
|} | |} |
Revision as of 11:00, 3 June 2025
Stats Overview
With the new level cap, the maximum base stat is now 130. This opens the door to true hybrid builds and expanded customization.
Stat Breakdown
STR (Strength) | AGI (Agility) |
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VIT (Vitality) | INT (Intelligence) |
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DEX (Dexterity) | LUK (Luck) |
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Substats
Aside from Stats, several Substats were also drastically changed. Most of these define the main difference between Pre-Renewal and Renewal Mechanics.
ATK | MATK |
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DEF/MDEF | Cast Time |
HardDEF/MDEF is no longer capped at 100. Its effectiveness scales exponentially.
200 HardDEF = ~25% reduction 400 HardDEF = ~40% reduction
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Fixed Cast Time – not affected by stats; reduced only via gear or skills. Variable Cast Time – reduced by DEX and INT.
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SoftDEF/MDEF | Critical |
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Trait Stats (Post-200)
From level 200+, stat points go to new Trait Stats. These do not replace core stats, but offer new functionality. Each point costs 1, and job level increases improve them further.
Power (POW) / Stamina (STA) | Wisdom (WIS) / Spell (SPL) |
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* +5 status physical attack/point * +1 P.ATK/3 points
* +1 RES/point * +5 RES/3 points |
* +1 MRES/point * +5 MRES/3 points
* +5 status magic attack/point * +1 S.MATK/3 points |
Concentration (CON) / Creative (CRT) | Heal Plus (H.PLUS) / Critical Rate (C.RATE) |
* +2 HIT & FLEE/point * +1 P.ATK & S.MATK/5 points
* Increases Heal Plus & Critical Rate |
* +1 heal recovery/point
* +1 crit rate/3 points * 140% base crit dmg at 0 C.RATE * 150% crit dmg at 10 C.RATE |
Power Atk (P.ATK) / Resist (RES) | Spell Matk (S.MATK) / Magic Resist (MRES) |
* Final physical attack % increase
* Reduces physical damage before DEF * Resist pen max 50% |
* Final magic attack % increase
* Reduces magic damage before MDEF * Magic resist pen max 50% |
Heal Plus (H.Plus) | Critical Damage Rate (C.Rate) |
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