Stats: Difference between revisions
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== Stat Breakdown == | == Stat Breakdown == | ||
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! style="width:50%; background:#ffe0b2;" | STR (Strength) | ! style="width:50%; background:#ffe0b2;" | STR (Strength) | ||
! style="width:50%; background:#c8e6c9;" | AGI (Agility) | ! style="width:50%; background:#c8e6c9;" | AGI (Agility) | ||
Revision as of 11:01, 3 June 2025
Stats Overview
With the new level cap, the maximum base stat is now 130. This opens the door to true hybrid builds and expanded customization.
Stat Breakdown
| STR (Strength) | AGI (Agility) |
|---|---|
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| VIT (Vitality) | INT (Intelligence) |
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| DEX (Dexterity) | LUK (Luck) |
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Substats
Aside from Stats, several Substats were also drastically changed. Most of these define the main difference between Pre-Renewal and Renewal Mechanics.
| ATK | MATK |
|---|---|
|
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| DEF/MDEF | Cast Time |
HardDEF/MDEF is no longer capped at 100. Its effectiveness scales exponentially.
200 HardDEF = ~25% reduction 400 HardDEF = ~40% reduction
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Fixed Cast Time – not affected by stats; reduced only via gear or skills. Variable Cast Time – reduced by DEX and INT.
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| SoftDEF/MDEF | Critical |
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Trait Stats (Post-200)
From level 200+, stat points go to new Trait Stats. These do not replace core stats, but offer new functionality. Each point costs 1, and job level increases improve them further.
| Power (POW) / Stamina (STA) | Wisdom (WIS) / Spell (SPL) |
|---|---|
* +5 status physical attack/point * +1 P.ATK/3 points
* +1 RES/point * +5 RES/3 points |
* +1 MRES/point * +5 MRES/3 points
* +5 status magic attack/point * +1 S.MATK/3 points |
| Concentration (CON) / Creative (CRT) | Heal Plus (H.PLUS) / Critical Rate (C.RATE) |
* +2 HIT & FLEE/point * +1 P.ATK & S.MATK/5 points
* Increases Heal Plus & Critical Rate |
* +1 heal recovery/point
* +1 crit rate/3 points * 140% base crit dmg at 0 C.RATE * 150% crit dmg at 10 C.RATE |
| Power Atk (P.ATK) / Resist (RES) | Spell Matk (S.MATK) / Magic Resist (MRES) |
* Final physical attack % increase
* Reduces physical damage before DEF * Resist pen max 50% |
* Final magic attack % increase
* Reduces magic damage before MDEF * Magic resist pen max 50% |
| Heal Plus (H.Plus) | Critical Damage Rate (C.Rate) |
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