Varmundths Biosphere Depths 2

From Ragnafied Wiki

🕳️ Varmundt's Biosphere: Depth Abyss (Depth 2)

Varmundt Biosphere Depth 2 - The Abyss
The ultimate challenge with boss monsters, reputation grinds, and dimension gear

🔑 Access & Requirements

📋 Entry Requirements
📊 Minimum Level: 250
🏆 Depth 1 Reputation: 2000
🚪 Entrance: /navi ba_maison 242/122
⚠️ Note: Harder version of Depth 1
⚠️ Dungeon Mechanics
⚔️ All monsters are Boss Type
🛡️ All monsters have 90% Damage Reduction
📈 Increased HP, ATK, MATK, DEF, MDEF, RES, MRES
🚫 No Teleport/Save/Relog/Memo
🧹 Buffs Removed on Entry

• Competentia
• Musical Interlude
• Moonlight Serenade
• Talisman of Protection/Warrior/Magician
• Soul of Heaven Earth
• Talisman of Five Elements
• Spell Enchanting
• Defensive Machine

👹 Monster Information

Depth 2 Monsters (All Boss Type)
Monster Monster Monster

22252.png
Depth Duneyrr

• HP: 166,986,400
• Element: Fire 3
• Race: Demi-Human
• Size: Large

22253.png
Depth Naga

• HP: 181,266,750
• Element: Earth 2
• Race: Brute
• Size: Large

22255.png
Depth Dollocaris

• HP: 178,600,800
• Element: Earth 3
• Race: Fish
• Size: Medium

22256.png
Depth Frozen Gargoyle

• HP: 162,858,710
• Element: Water 3
• Race: Demon
• Size: Medium

22257.png
Depth Flame Ghost

• HP: 159,779,165
• Element: Fire 2
• Race: Undead
• Size: Medium

22258.png
Depth Acidus

• HP: 171,678,990
• Element: Wind 2
• Race: Dragon
• Size: Large

22259.png
Depth Morroc Incarnation

• HP: 155,392,230
• Element: Dark 1
• Race: Angel
• Size: Large

22260.png
Depth Salamander

• HP: 155,742,230
• Element: Fire 2
• Race: Formless
• Size: Large

22261.png
Depth Moskillro

• HP: 155,812,230
• Element: Wind 3
• Race: Insect
• Size: Medium

22254.png
Bio Ancient Tree

• HP: 164,463,460
• Element: Earth 2
• Race: Plant
• Size: Large

📜 Reputation Quests

Depth 2 Reputation Quests

NPC Location: /navi ba_chess 25/13

All Quests require Level 250

Hunt 450 Any Monsters
• Reward: Base/Job EXP
• Reputation: 20
• Item: 1x Time Dimension Magic Rune (1001556)

Hunt 25 Specific Monster
• 10 Different Quests Available
• Reward: Base/Job EXP
• Reputation: 2 each
• Item: 1x Abyss Magic Rune Ore (1001554)

Hunt 3000 Any Monsters
• Reward: Base/Job EXP
• Reputation: 100
• Item: 1x Deep Abyss Rune Box (102717)

⚙️ Materials Exchange

Material Conversion - NPC: /navi ba_chess 22/16

Abyss Magic Jewel
10x Fragment + 10,000z = 1 Jewel
Example:
10x 1001550.png Abyss Jewel Fragment (1001550) + 10,000z
=
1x 1001552.png Abyss Magic Jewel (1001552)

Time Dimension Magic Jewel
10x Fragment + 10,000z = 1 Jewel
Example:
10x 1001551.png Time Dimension Jewel Fragment (1001551) + 10,000z
=
1x 1001553.png Time Dimension Magic Jewel (1001553)

Abyss Magic Rune Ore
10x Jewel + 20,000z = 1 Rune Ore
Example:
10x 1001552.png Abyss Magic Jewel (1001552)
+
10x 1001553.png Time Dimension Magic Jewel (1001553)
+ 20,000z
=
1x 1001554.png Abyss Magic Rune Ore (1001554)

Abyss Magic Rune
5x Rune Ore + 5x Crystal + 30,000z = 1 Rune
Example:
5x 1001554.png Abyss Magic Rune Ore (1001554)
+
5x 6607.png Temporal Crystal (6607)
+ 30,000z
=
1x 1001555.png Abyss Magic Rune (1001555)

Time Dimension Magic Rune
5x Rune + Materials + 50,000z = 1 Time Rune
Example:
5x 1001555.png Abyss Magic Rune (1001555)
+
5x 6608.png Coagulated Spell (6608)
+
5x 6755.png Contaminated Magic (6755)
+
3x 25866.png Temporal Spell (25866)
+ 50,000z
=
1x 1001556.png Time Dimension Magic Rune (1001556)

⚔️ Dimension Weapons

Weapon Acquisition

Dimension Weapons
• Drops from all Depth 2 monsters 15% chance

102668.png Refinement Device
• Drops from any Depth 2 monster
• Used to refine Dimension Weapons

Weapon Refinement

Target: Dimension Weapon (+9 to +11)
Result: +1 Refine Level
Materials:
• 10x 1001552.png Abyss Magic Jewel
• 10x 1001553.png Time Dimension Magic Jewel
• 75x 25731.png Zelunium
• 75x 25729.png Shadowdecon
• 15x 1000323.png Etel Stone

🔮 Perfect Slot 4 Enchants

Biosphere Gem Slot 4 Enchants (30% Race Damage)
Item & Name Description & Stats Cost & Materials
311928.png
Biosphere Gem (Dragon Fishing)
Item ID: 311928
Increases Physical and Magical Damage against Fish and Dragon race by 30%.

Type: Enchant
Position: Unknown
Effect: Vs Fish & Dragon Race: +30% Physical & Magical Damage

Race Pairs:
• Fish
• Dragon

1,000,000z

• 50x 1001555.png Abyss Magic Rune (1001555)
• 10x 1001556.png Time Dimension Magic Rune (1001556)

311931.png
Biosphere Gem (Exor-scissor)
Item ID: 311931
Increases Physical and Magical Damage against Demon and Plant race by 30%.

Type: Enchant
Position: Unknown
Effect: Vs Demon & Plant Race: +30% Physical & Magical Damage

Race Pairs:
• Demon
• Plant

1,000,000z

• 50x 1001555.png Abyss Magic Rune (1001555)
• 10x 1001556.png Time Dimension Magic Rune (1001556)

311934.png
Biosphere Gem (Vibra-rupt)
Item ID: 311934
Increases Physical and Magical Damage against Angel and Formless race by 30%.

Type: Enchant
Position: Unknown
Effect: Vs Angel & Formless Race: +30% Physical & Magical Damage

Race Pairs:
• Angel
• Formless

1,000,000z

• 50x 1001555.png Abyss Magic Rune (1001555)
• 10x 1001556.png Time Dimension Magic Rune (1001556)

311937.png
Biosphere Gem (Execu-sect)
Item ID: 311937
Increases Physical and Magical Damage against Demi-Human and Insect race by 30%.

Type: Enchant
Position: Unknown
Effect: Vs Demi-Human & Insect Race: +30% Physical & Magical Damage

Race Pairs:
• Demi-Human
• Insect

1,000,000z

• 50x 1001555.png Abyss Magic Rune (1001555)
• 10x 1001556.png Time Dimension Magic Rune (1001556)

311940.png
Biosphere Gem (Hunting Divine)
Item ID: 311940
Increases Physical and Magical Damage against Brute and Undead race by 30%.

Type: Enchant
Position: Unknown
Effect: Vs Brute & Undead Race: +30% Physical & Magical Damage

Race Pairs:
• Brute
• Undead

1,000,000z

• 50x 1001555.png Abyss Magic Rune (1001555)
• 10x 1001556.png Time Dimension Magic Rune (1001556)

🔮 Perfect Slot 3 Enchants

Varmundt's Crystal Slot 3 Enchants (10% Element Damage)
Item & Name Description & Stats Cost & Materials
311864.png
Varmundt's Crystal (Flame) Lv3 311864
Increases Damage against enemies of Fire and Shadow element by 10%.

[Grade Bonuses]
D: Damage against enemies of Fire and Shadow element +4%
C: Damage against enemies of Fire and Shadow element +4%
B: Damage against enemies of Fire and Shadow element +6%
A: Damage against enemies of Fire and Shadow element +6%

Type: Enchant
Position: Unknown
Effect: Vs Fire & Shadow: +10% Damage

3,000,000z

• 75x 1001555.png Abyss Magic Rune (1001555)
• 15x 1001556.png Time Dimension Magic Rune (1001556)

311869.png
Varmundt's Crystal (Ice) Lv3 311869
Increases Damage against enemies of Water and Holy element by 10%.

[Grade Bonuses]
D: Damage against enemies of Water and Holy element +4%
C: Damage against enemies of Water and Holy element +4%
B: Damage against enemies of Water and Holy element +6%
A: Damage against enemies of Water and Holy element +6%

Type: Enchant
Position: Unknown
Effect: Vs Water & Holy: +10% Damage

3,000,000z

• 75x 1001555.png Abyss Magic Rune (1001555)
• 15x 1001556.png Time Dimension Magic Rune (1001556)

311874.png
Varmundt's Crystal (Plain) Lv3 311874
Increases Damage against enemies of Wind and Earth element by 10%.

[Grade Bonuses]
D: Damage against enemies of Wind and Earth element +4%
C: Damage against enemies of Wind and Earth element +4%
B: Damage against enemies of Wind and Earth element +6%
A: Damage against enemies of Wind and Earth element +6%

Type: Enchant
Position: Unknown
Effect: Vs Wind & Earth: +10% Damage

3,000,000z

• 75x 1001555.png Abyss Magic Rune (1001555)
• 15x 1001556.png Time Dimension Magic Rune (1001556)

311879.png
Varmundt's Crystal (Death) Lv3 311879
Increases Damage against enemies of Ghost and Undead element by 10%.

[Grade Bonuses]
D: Damage against enemies of Ghost and Undead element +4%
C: Damage against enemies of Ghost and Undead element +4%
B: Damage against enemies of Ghost and Undead element +6%
A: Damage against enemies of Ghost and Undead element +6%

Type: Enchant
Position: Unknown
Effect: Vs Ghost & Undead: +10% Damage

3,000,000z

• 75x 1001555.png Abyss Magic Rune (1001555)
• 15x 1001556.png Time Dimension Magic Rune (1001556)

312800.png
Varmundt's Crystal (Poison) Lv3 312800
Increases physical and magical damage against neutral and poison property enemies by 10%.

[Grade Bonuses]
D: Increases physical and magical damage against neutral and poison property enemies by additional 4%
C: Increases physical and magical damage against neutral and poison property enemies by additional 4%
B: Increases physical and magical damage against neutral and poison property enemies by additional 6%
A: Increases physical and magical damage against neutral and poison property enemies by additional 6%

Type: Enchant
Position: Unknown
Effect: Vs Neutral & Poison: +10% Physical & Magical Damage

3,000,000z

• 75x 1001555.png Abyss Magic Rune (1001555)
• 15x 1001556.png Time Dimension Magic Rune (1001556)

👑 Time Dimension Rune Crowns

Crown Crafting Overview

Crafting Requirements
NPC: Crafter /navi ba_chess 22/16
Materials: 50x 1001552.png Abyss Magic Jewel (1001552)
50x 1001553.png Time Dimension Magic Jewel (1001553)
75x 25865.png Temporal Gemstone (25865)
Reputation: 500 Depth 2

Material Crafting
Some necessary items can be crafted at Abyss Researcher /navi ba_chess 22/16

Base Material Recipes:
• 10x Fragment + 10,000z = 1 Jewel
• 10x Jewel + 20,000z = 1 Rune Ore
• 5x Rune Ore + 30,000z = 1 Rune

Material Crafting Recipes
Item & Name Recipe Cost
1001552.png
Abyss Magic Jewel (1001552)
10x 1001550.png Abyss Jewel Fragment (1001550) 10,000z
1001553.png
Time Dimension Magic Jewel (1001553)
10x 1001551.png Time Dimension Jewel Fragment (1001551) 10,000z
1001554.png
Abyss Magic Rune Ore (1001554)
10x 1001552.png Abyss Magic Jewel (1001552)

10x 1001553.png Time Dimension Magic Jewel (1001553)

20,000z
1001555.png
Abyss Magic Rune (1001555)
5x 1001554.png Abyss Magic Rune Ore (1001554)

5x 6607.png Temporal Crystal (6607)

30,000z
1001556.png
Time Dimension Magic Rune (1001556)
5x 1001555.png Abyss Magic Rune (1001555)

5x 6608.png Coagulated Spell (6608)
5x 6755.png Contaminated Magic (6755)
3x 25866.png Temporal Spell (25866)

50,000z
Time Dimension Rune Crowns (Class-Specific)
Item & Name Description & Stats Class & Details
400529.png
Time Dimensions Rune Crown (Dragon Knight) [1] (400529)
A crown imbued with runic magic that exists within the distortion of time and space.

Per 2 Refine: MaxHP +120, MaxSP +30
Per 3 Refine: ATK +2%
Per 4 Refine: Hack and Slasher/Dragonic Breath +5%
+7 Refine: Melee/Ranged Physical +10%
+9 Refine: P.ATK +5
+10 Refine: Vs All Races (except Players) +15% Physical
+11 Refine: Critical +10, Fixed Cast -0.5s

[Grade Bonuses]
D: P.Atk +3
C: MaxHP +3%, MaxSP +3%
B: Melee/Ranged Physical +10%
A: Vs All Sizes +15% Physical

Type: Armor
Position: Head Top
Defense: 50
Armor Level: 2
Refinable / Gradable
Required Level: 250

Class: Dragon Knight

Restrictions: Dragon Knight only

400530.png
Time Dimensions Rune Crown (Imperial Guard) [1] (400530)
A crown imbued with runic magic that exists within the distortion of time and space.

Per 2 Refine: MaxHP +120, MaxSP +30
Per 3 Refine: ATK +2%, MATK +2%
Per 4 Refine: Cross Rain/Overslash +5%
+7 Refine: Melee Physical +10%, All Element Magic +10%
+9 Refine: P.ATK +5, S.MATK +5
+10 Refine: Vs All Races (except Players) +15% Physical & Magical
+11 Refine: After Skill Delay -10%, Fixed Cast -0.5s

[Grade Bonuses]
D: P.Atk +3, S.Matk +3
C: MaxHP +3%, MaxSP +3%
B: Melee Physical +10%, All Element Magic +10%
A: Vs All Sizes +15% Physical & Magical

Type: Armor
Position: Head Top
Defense: 50
Armor Level: 2
Refinable / Gradable
Required Level: 250

Class: Imperial Guard

Restrictions: Imperial Guard only

Item & Name Description & Stats Class & Details
400535.png
Time Dimensions Rune Crown (Arch Mage) [1] (400535)
A crown imbued with runic magic that exists within the distortion of time and space.

Per 2 Refine: MaxHP +120, MaxSP +30
Per 3 Refine: MATK +2%
Per 4 Refine: Frozen Slash/Storm Cannon/Crimson Arrow/Rock Down +5%
+7 Refine: All Element Magic +10%
+9 Refine: S.MATK +5
+10 Refine: Vs All Races (except Players) +15% Magical
+11 Refine: MATK +50, Fixed Cast -0.5s

[Grade Bonuses]
D: S.Matk +3
C: MaxHP +3%, MaxSP +3%
B: All Element Magic +10%
A: Vs All Sizes +15% Magical

Type: Armor
Position: Head Top
Defense: 50
Armor Level: 2
Refinable / Gradable
Required Level: 250

Class: Arch Mage

Restrictions: Arch Mage only

400536.png
Time Dimensions Rune Crown (Elemental Master) [1] (400536)
A crown imbued with runic magic that exists within the distortion of time and space.

Per 2 Refine: MaxHP +120, MaxSP +30
Per 3 Refine: MATK +2%
Per 4 Refine: Conflagration/Diamond Storm/Lightning Land/Terra Drive +5%
+7 Refine: All Element Magic +10%
+9 Refine: S.MATK +5
+10 Refine: Vs All Races (except Players) +15% Magical
+11 Refine: MATK +50, Fixed Cast -0.5s

[Grade Bonuses]
D: S.Matk +3
C: MaxHP +3%, MaxSP +3%
B: All Element Magic +10%
A: Vs All Sizes +15% Magical

Type: Armor
Position: Head Top
Defense: 50
Armor Level: 2
Refinable / Gradable
Required Level: 250

Class: Elemental Master

Restrictions: Elemental Master only

Item & Name Description & Stats Class & Details
400537.png
Time Dimensions Rune Crown (Cardinal) [1] (400537)
A crown imbued with runic magic that exists within the distortion of time and space.

Per 2 Refine: MaxHP +120, MaxSP +30
Per 3 Refine: ATK +2%, MATK +2%
Per 4 Refine: Arbitrium/Petitio +5%
+7 Refine: Melee Physical +10%, All Element Magic +10%
+9 Refine: P.ATK +5, S.MATK +5
+10 Refine: Vs All Races (except Players) +15% Physical & Magical
+11 Refine: Critical +10, Fixed Cast -0.5s

[Grade Bonuses]
D: P.Atk +3, S.Matk +3
C: MaxHP +3%, MaxSP +3%
B: Melee Physical +10%, All Element Magic +10%
A: Vs All Sizes +15% Physical & Magical

Type: Armor
Position: Head Top
Defense: 50
Armor Level: 2
Refinable / Gradable
Required Level: 250

Class: Cardinal

Restrictions: Cardinal only

400540.png
Time Dimensions Rune Crown (Troubadour & Trouvere) [1] (400540)
A crown imbued with runic magic that exists within the distortion of time and space.

Per 2 Refine: MaxHP +120, MaxSP +30
Per 3 Refine: ATK +2%, MATK +2%
Per 4 Refine: Rose Blossom/Metallic Fury +5%
+7 Refine: Ranged Physical +10%, All Element Magic +10%
+9 Refine: P.ATK +5, S.MATK +5
+10 Refine: Vs All Races (except Players) +15% Physical & Magical
+11 Refine: MaxHP +3%, Fixed Cast -0.5s

[Grade Bonuses]
D: P.Atk +3, S.Matk +3
C: MaxHP +3%, MaxSP +3%
B: Ranged Physical +10%, All Element Magic +10%
A: Vs All Sizes +15% Physical & Magical

Type: Armor
Position: Head Top
Defense: 50
Armor Level: 2
Refinable / Gradable
Required Level: 250

Class: Troubadour & Trouvere

Restrictions: Troubadour, Trouvere

Item & Name Description & Stats Class & Details
400545.png
Time Dimensions Rune Crown (Hyper Novice) [1] (400545)
A crown imbued with runic magic that exists within the distortion of time and space.

Per 2 Refine: MaxHP +120, MaxSP +30
Per 3 Refine: ATK +2%, MATK +2%
Per 4 Refine: Mega Sonic Blow/Meteor Storm Buster/Hell's Drive +5%
+7 Refine: Melee Physical +10%, All Element Magic +10%
+9 Refine: P.ATK +5, S.MATK +5
+10 Refine: Vs All Races (except Players) +15% Physical & Magical
+11 Refine: Critical +10, Fixed Cast -0.5s

[Grade Bonuses]
D: P.Atk +3, S.Matk +3
C: MaxHP +3%, MaxSP +3%
B: Melee Physical +10%, All Element Magic +10%
A: Vs All Sizes +15% Physical & Magical

Type: Armor
Position: Head Top
Defense: 50
Armor Level: 2
Refinable / Gradable
Required Level: 250

Class: Hyper Novice

Restrictions: Hyper Novice only

400541.png
Time Dimensions Rune Crown (Shinkiro & Shiranui) [1] (400541)
A crown imbued with runic magic that exists within the distortion of time and space.

Per 2 Refine: MaxHP +120, MaxSP +30
Per 3 Refine: ATK +2%, MATK +2%
Per 4 Refine: Shadow Slash/Red Flame Cannon/Thundering Cannon +5%
+7 Refine: Melee Physical +10%, All Element Magic +10%
+9 Refine: P.ATK +5, S.MATK +5
+10 Refine: Vs All Races (except Players) +15% Physical & Magical
+11 Refine: Per Empty Shadow Lvl: Vs All Elements +3% Physical
Per Moonlight Fantasy Lvl: Vs All Elements +3% Magical

[Grade Bonuses]
D: P.Atk +3, S.Matk +3
C: MaxHP +3%, MaxSP +3%
B: Melee Physical +10%, All Element Magic +10%
A: Vs All Sizes +15% Physical & Magical

Type: Armor
Position: Head Top
Defense: 50
Armor Level: 2
Refinable / Gradable
Required Level: 250

Class: Shinkiro & Shiranui

Restrictions: Shinkiro, Shiranui

Complete Crown List (All 18 Classes)

Physical Damage Classes:
• 400529 - Dragon Knight
• 400531 - Meister
• 400532 - Biolo
• 400533 - Shadow Cross
• 400534 - Abyss Chaser
• 400538 - Inquisitor
• 400539 - Wind Hawk
• 400542 - Night Watch
• 400543 - Sky Emperor

Magical Damage Classes:
• 400535 - Arch Mage
• 400536 - Elemental Master
• 400544 - Soul Ascetic

Hybrid & Unique Classes:
• 400530 - Imperial Guard
• 400537 - Cardinal
• 400540 - Troubadour & Trouvere
• 400541 - Shinkiro & Shiranui
• 400545 - Hyper Novice
• 400546 - Spirit Handler

📝 Crown Features (All Classes)

All Crowns Share: Defense 50, Armor Level 2, Required Level 250
Universal Bonuses: Per 2 Refine: MaxHP +120, MaxSP +30
Grade System: D/C/B/A with increasing bonuses
Class-Specific: Each crown has unique skill damage bonuses (+5% per 4 refine)
High Refine Bonuses: +7, +9, +10, +11 provide significant damage boosts
Restrictions: Each crown is class-specific (cannot be used by other classes)

⭐ Perfect Enchants (Slot 2)

Perfect Slot 2 Enchants

Available Enchants (125x Time Dimension Rune each):
• Mettle Jewel Lv1
• Tenacity Jewel Lv1
• Master Archer Jewel Lv1
• Acute Jewel Lv1
• Magic Essence Jewel Lv1
• Spell Jewel Lv1
• Adamantine Jewel Lv1
• Affection Jewel Lv1

Upgrade System:
• Lv1→Lv2: 175x Rune (Guaranteed)
• Lv2→Lv3: 225x Rune (Guaranteed)
• Lv3→Lv4: 275x Rune (Guaranteed)
• Lv4→Lv5: 325x Rune (Guaranteed)
• OR Use Random Upgrade (Chance-based)

Random Upgrade Mechanics

• Item never destroyed on failure
• Fail at Lv2+: Downgrade by 1 level
• Fail at Lv1: Stay at Lv1
• Materials consumed every attempt
• Success rates: Lv1→2(80%) → Lv9→10(5%)