Issgard: Difference between revisions
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{{Quest Header | |||
|Name = Main Story & Side Quests | |||
|Type = Main Story | |||
|Start = Grey Wolf Village | |||
}} | |||
== Main Story Quest == | == Main Story Quest == | ||
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<ol style="list-style-type:decimal; padding-left:20px;"> | <ol style="list-style-type:decimal; padding-left:20px;"> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Meeting with Maram</strong><br> | <strong>Meeting with Maram</strong><br> | ||
<ul style="list-style-type:circle; margin-top:5px;"> | <ul style="list-style-type:circle; margin-top:5px;"> | ||
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</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Tracking Bagot</strong> <span style="background-color:#ffff99;">/navi ba_in01 384/114</span><br> | <strong>Tracking Bagot</strong> <span style="background-color:#ffff99;">/navi ba_in01 384/114</span><br> | ||
<ul style="list-style-type:circle; margin-top:5px;"> | <ul style="list-style-type:circle; margin-top:5px;"> | ||
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</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Return to Prontera</strong> <span style="background-color:#ffff99;">/navi ba_in01 386/110</span><br> | <strong>Return to Prontera</strong> <span style="background-color:#ffff99;">/navi ba_in01 386/110</span><br> | ||
<ul style="list-style-type:circle; margin-top:5px;"> | <ul style="list-style-type:circle; margin-top:5px;"> | ||
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</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Meeting with Royalty</strong> <span style="background-color:#ffff99;">/navi prt_cas 320/270</span><br> | <strong>Meeting with Royalty</strong> <span style="background-color:#ffff99;">/navi prt_cas 320/270</span><br> | ||
<ul style="list-style-type:circle; margin-top:5px;"> | <ul style="list-style-type:circle; margin-top:5px;"> | ||
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</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>The Guardian’s Invitation</strong> <span style="background-color:#ffff99;">/navi prt_cas 331/343</span><br> | <strong>The Guardian’s Invitation</strong> <span style="background-color:#ffff99;">/navi prt_cas 331/343</span><br> | ||
<ul style="list-style-type:circle; margin-top:5px;"> | <ul style="list-style-type:circle; margin-top:5px;"> | ||
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</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Airship Preparation</strong> <span style="background-color:#ffff99;">/navi ba_maison 186/251</span><br> | <strong>Airship Preparation</strong> <span style="background-color:#ffff99;">/navi ba_maison 186/251</span><br> | ||
<ul style="list-style-type:circle; margin-top:5px;"> | <ul style="list-style-type:circle; margin-top:5px;"> | ||
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</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Boarding the Airship</strong> <span style="background-color:#ffff99;">/navi ba_in01 30/264</span><br> | <strong>Boarding the Airship</strong> <span style="background-color:#ffff99;">/navi ba_in01 30/264</span><br> | ||
<ul style="list-style-type:circle; margin-top:5px;"> | <ul style="list-style-type:circle; margin-top:5px;"> | ||
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</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Wavelength Detection</strong> <span style="background-color:#ffff99;">/navi air_if 46/71</span><br> | <strong>Wavelength Detection</strong> <span style="background-color:#ffff99;">/navi air_if 46/71</span><br> | ||
<ul style="list-style-type:circle; margin-top:5px;"> | <ul style="list-style-type:circle; margin-top:5px;"> | ||
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</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Meet Lehar</strong> <span style="background-color:#ffff99;">/navi air_if 32/63</span><br> | <strong>Meet Lehar</strong> <span style="background-color:#ffff99;">/navi air_if 32/63</span><br> | ||
<ul style="list-style-type:circle; margin-top:5px;"> | <ul style="list-style-type:circle; margin-top:5px;"> | ||
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</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Landing at Issgard</strong> <span style="background-color:#ffff99;">/navi air_if 46/71</span><br> | <strong>Landing at Issgard</strong> <span style="background-color:#ffff99;">/navi air_if 46/71</span><br> | ||
<ul style="list-style-type:circle; margin-top:5px;"> | <ul style="list-style-type:circle; margin-top:5px;"> | ||
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</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Approaching Ice Castle</strong> <span style="background-color:#ffff99;">/navi jor_tail 221/53</span><br> | <strong>Approaching Ice Castle</strong> <span style="background-color:#ffff99;">/navi jor_tail 221/53</span><br> | ||
<ul style="list-style-type:circle; margin-top:5px;"> | <ul style="list-style-type:circle; margin-top:5px;"> | ||
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</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>The Petit Family</strong> <span style="background-color:#ffff99;">/navi icas_in 141/216</span><br> | <strong>The Petit Family</strong> <span style="background-color:#ffff99;">/navi icas_in 141/216</span><br> | ||
<ul style="list-style-type:circle; margin-top:5px;"> | <ul style="list-style-type:circle; margin-top:5px;"> | ||
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</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Secrets of Issgard</strong> <span style="background-color:#ffff99;">/navi icas_in 138/220</span><br> | <strong>Secrets of Issgard</strong> <span style="background-color:#ffff99;">/navi icas_in 138/220</span><br> | ||
<ul style="list-style-type:circle; margin-top:5px;"> | <ul style="list-style-type:circle; margin-top:5px;"> | ||
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</div> | </div> | ||
<ol start="14" style="list-style-type:decimal; padding-left:20px;"> <li style="margin-bottom:10px;"> <strong>Iwin Patrol Instance</strong> <span style="background-color:#ffff99;">/navi icecastle 23/115</span><br> <ul style="list-style-type:circle; margin-top:5px;"> <li>Talk to Marshall Gigi, Happy, Rev, Eve, Alice, Llyod, Broad-Minded Tess Vortex — Captain of the Iwin Patrol</li> <li>Join the Iwin Patrol — discover a young man needing help</li> <li>You tell him he looks like Morning; he claims to be a newer model from Illusion</li> <li>You help him — now called “Lunch” — cross Frozen Scale Hills</li> <li>Finish the patrol</li> <li><strong>Reward:</strong> 2 Snow Flower Petal, 5 Ice Castle Reputation</li> </ul> </li> <li style="margin-bottom:10px;"> <strong>Lunch’s Story</strong> <span style="background-color:#ffff99;">/navi jor_back2 250/30</span><br> <ul style="list-style-type:circle; margin-top:5px;"> <li>Talk to the young man — his barcode ID is HU-210426</li> <li>You nickname him “Lunch”; he agrees</li> <li>He recounts escaping the Illusion mansion and sneaking aboard the airship</li> <li>Desiring attention, he transformed into a Rgan — one of his innate abilities</li> <li>He offers to transform you too if needed</li> <li><strong>Reward:</strong> 1 Rgan Transformation Scroll, 2 Snow Flower Petal</li> </ul> </li> <li style="margin-bottom:10px;"> <strong>Escort to Ice Castle</strong> <span style="background-color:#ffff99;">/navi icecastle 27/126</span><br> <ul style="list-style-type:circle; margin-top:5px;"> <li>Talk to Iwin named Horr — he joins you to enter the Ice Castle</li> </ul> </li> <li style="margin-bottom: | <ol start="14" style="list-style-type:decimal; padding-left:20px;"> | ||
<li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | |||
<strong>Iwin Patrol Instance</strong> <span style="background-color:#ffff99;">/navi icecastle 23/115</span><br> | |||
<ul style="list-style-type:circle; margin-top:5px;"> | |||
<li>Talk to Marshall Gigi, Happy, Rev, Eve, Alice, Llyod, Broad-Minded Tess Vortex — Captain of the Iwin Patrol</li> | |||
<li>Join the Iwin Patrol — discover a young man needing help</li> | |||
<li>You tell him he looks like Morning; he claims to be a newer model from Illusion</li> | |||
<li>You help him — now called “Lunch” — cross Frozen Scale Hills</li> | |||
<li>Finish the patrol</li> | |||
<li><strong>Reward:</strong> 2 Snow Flower Petal, 5 Ice Castle Reputation</li> | |||
</ul> | |||
</li> | |||
<li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | |||
<strong>Lunch’s Story</strong> <span style="background-color:#ffff99;">/navi jor_back2 250/30</span><br> | |||
<ul style="list-style-type:circle; margin-top:5px;"> | |||
<li>Talk to the young man — his barcode ID is HU-210426</li> | |||
<li>You nickname him “Lunch”; he agrees</li> | |||
<li>He recounts escaping the Illusion mansion and sneaking aboard the airship</li> | |||
<li>Desiring attention, he transformed into a Rgan — one of his innate abilities</li> | |||
<li>He offers to transform you too if needed</li> | |||
<li><strong>Reward:</strong> 1 Rgan Transformation Scroll, 2 Snow Flower Petal</li> | |||
</ul> | |||
</li> | |||
<li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | |||
<strong>Escort to Ice Castle</strong> <span style="background-color:#ffff99;">/navi icecastle 27/126</span><br> | |||
<ul style="list-style-type:circle; margin-top:5px;"> | |||
<li>Talk to Iwin named Horr — he joins you to enter the Ice Castle</li> | |||
</ul> | |||
</li> | |||
<li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | |||
<strong>Threats and Revelations</strong> <span style="background-color:#ffff99;">/navi icas_in 34/189</span><br> | |||
<ul style="list-style-type:circle; margin-top:5px;"> | |||
<li>Aurelie notes unusual activity — may signal Jörmungandr’s revival</li> | |||
<li>Miriam advises protecting the seal and recovering Ymir’s heart</li> | |||
<li>You show your Rgan Transformation Scroll</li> | |||
<li>Team agrees it’s key to infiltrate the Rgan nest</li> | |||
</ul> | |||
</li> | |||
<li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | |||
<strong>Disguised Entry</strong> <span style="background-color:#ffff99;">/navi jor_back3 99/318</span><br> | |||
<ul style="list-style-type:circle; margin-top:5px;"> | |||
<li>Use the Rgan Transformation Scroll — team is disguised as Rgans</li> | |||
<li>Lazy and you look slightly off — pretend to be newborns</li> | |||
<li><strong>Reward:</strong> 25 Snow Flower Petal, 30 Ice Castle Reputation</li> | |||
</ul> | |||
</li> | |||
<li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | |||
<strong>Rgan Nest Infiltration</strong> <span style="background-color:#ffff99;">/navi jor_dun02 263/170</span><br> | |||
<ul style="list-style-type:circle; margin-top:5px;"> | |||
<li>Meet Miriam at the egg hatchery</li> | |||
<li>Rgan Priest suspects a bishop — Horr lies to protect you</li> | |||
<li>You’re led deeper into the nest</li> | |||
<li><strong>Reward:</strong> 25 Snow Flower Petal, 30 Ice Castle Reputation</li> | |||
</ul> | |||
</li> | |||
<li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | |||
<strong>Miracle Birth</strong> <span style="background-color:#ffff99;">/navi jor_nest 185/49</span><br> | |||
<ul style="list-style-type:circle; margin-top:5px;"> | |||
<li>Rgan Priest declares your birth a miracle — heralding Jörmungandr’s return</li> | |||
<li>You and Lazy are honored and invited to receive a blessing</li> | |||
</ul> | |||
</li> | |||
<li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | |||
<strong>Baptism of the Newborns</strong> <span style="background-color:#ffff99;">/navi jor_nest 196/202</span><br> | |||
<ul style="list-style-type:circle; margin-top:5px;"> | |||
<li>Bishop Rgan explains the hatchery and magic-infused human machines</li> | |||
<li>Humans beyond the barrier are responsible for energy injections</li> | |||
</ul> | |||
</li> | |||
<li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | |||
<strong>Human Territory Warning</strong> <span style="background-color:#ffff99;">/navi jor_nest 115/187</span><br> | |||
<ul style="list-style-type:circle; margin-top:5px;"> | |||
<li>Bishop Rgan warns you to avoid the human-inhabited zone</li> | |||
<li>He leads you instead to meet Rasgand</li> | |||
</ul> | |||
</li> | |||
<li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | |||
<strong>Face to Face with Bagot</strong> <span style="background-color:#ffff99;">/navi jor_nest 53/244</span><br> | |||
<ul style="list-style-type:circle; margin-top:5px;"> | |||
<li>Sarekhgand welcomes you and Lazy — Bagot appears</li> | |||
<li>Sarekhgand wants you examined — forbids experiments</li> | |||
<li>Bagot is intrigued but denied — you are sent to Juncea</li> | |||
</ul> | |||
</li> | |||
<li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | |||
<strong>Initial Checkup</strong> <span style="background-color:#ffff99;">/navi jor_nest 22/141</span><br> | |||
<ul style="list-style-type:circle; margin-top:5px;"> | |||
<li>Juncea is annoyed — shocked by your unexpected birth</li> | |||
<li>You feign ignorance — she explains bits of Rgan anatomy and magic</li> | |||
<li>Bagot is mentioned; Juncea shares they are just lab neighbors</li> | |||
</ul> | |||
</li> | |||
<li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | |||
<strong>Request for Eggshell</strong> <span style="background-color:#ffff99;">/navi jor_nest 22/141</span><br> | |||
<ul style="list-style-type:circle; margin-top:5px;"> | |||
<li>Juncea needs your eggshell for magical readings</li> | |||
</ul> | |||
</li> | |||
<li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | |||
<strong>Search for Higher-Grade Egg</strong> <span style="background-color:#ffff99;">/navi jor_dun02 263/170</span><br> | |||
<ul style="list-style-type:circle; margin-top:5px;"> | |||
<li>Talk to Miriam — only higher hatchery eggs may help</li> | |||
</ul> | |||
</li> | |||
<li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | |||
<strong>Distraction and Recovery</strong> <span style="background-color:#ffff99;">/navi jor_nest 23/58</span><br> | |||
<ul style="list-style-type:circle; margin-top:5px;"> | |||
<li>Bishop Rgan is suspicious — Horr causes a distraction</li> | |||
<li>You manage to recover a <strong>Greater Rgan's Eggshell</strong></li> | |||
</ul> | |||
</li> | |||
<li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | |||
<strong>Examining the Eggshell</strong> <span style="background-color:#ffff99;">/navi jor_nest 22/141</span><br> | |||
<ul style="list-style-type:circle; margin-top:5px;"> | |||
<li>Juncea notes lack of high magical energy in your eggshell</li> | |||
<li>She explains magic absorption defines Rgan hierarchy</li> | |||
<li>Bagot and Lazy arrive mid-examination</li> | |||
</ul> | |||
</li> | |||
<li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | |||
<strong>Research Clash</strong> <span style="background-color:#ffff99;">/navi jor_nest 26/142</span><br> | |||
<ul style="list-style-type:circle; margin-top:5px;"> | |||
<li>Bagot pressures Juncea for results — she resists</li> | |||
<li>Sarekhgand confirms Rasgand sides with Bagot</li> | |||
<li>Bagot demands data immediately and leaves</li> | |||
</ul> | |||
</li> | |||
<li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | |||
<strong>Juncea's Fury</strong> <span style="background-color:#ffff99;">/navi jor_nest 22/141</span><br> | |||
<ul style="list-style-type:circle; margin-top:5px;"> | |||
<li>Juncea vents her anger at Bagot’s takeover</li> | |||
<li>She suspects Rasgand's interest lies in using Ymir’s heart to revive Jörmungandr</li> | |||
<li>She finishes your tests and tells you to do work in the nest</li> | |||
</ul> | |||
</li> | |||
</ol> | |||
<li style="margin-bottom:10px;"> | <ol start="31" style="list-style-type:decimal; padding-left:20px;"> | ||
<li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | |||
<strong>Meet with Lazy</strong> <span style="background-color:#ffff99;">/navi jor_nest 87/164</span><br> | <strong>Meet with Lazy</strong> <span style="background-color:#ffff99;">/navi jor_nest 87/164</span><br> | ||
Exchange findings with Lazy. You discovered the airship used by the Illusion group and plan to investigate with Lehar. Horr was taken after breaking an egg. | Exchange findings with Lazy. You discovered the airship used by the Illusion group and plan to investigate with Lehar. Horr was taken after breaking an egg. | ||
</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Scout Airship Dock</strong> <span style="background-color:#ffff99;">/navi jor_nest 24/252</span><br> | <strong>Scout Airship Dock</strong> <span style="background-color:#ffff99;">/navi jor_nest 24/252</span><br> | ||
Lazy suspects this area is the dock, but it's heavily guarded. You decide to regroup with the team for a better plan. | Lazy suspects this area is the dock, but it's heavily guarded. You decide to regroup with the team for a better plan. | ||
</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Guard Encounter</strong> <span style="background-color:#ffff99;">/navi jor_dun02 153/239</span><br> | <strong>Guard Encounter</strong> <span style="background-color:#ffff99;">/navi jor_dun02 153/239</span><br> | ||
The Guard Rgan questions you and Lazy. You explain you're newborns seeking to study. He allows you through. | The Guard Rgan questions you and Lazy. You explain you're newborns seeking to study. He allows you through. | ||
</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Find the Team</strong> <span style="background-color:#ffff99;">/navi jor_dun02 150/269</span><br> | <strong>Find the Team</strong> <span style="background-color:#ffff99;">/navi jor_dun02 150/269</span><br> | ||
Find Miriam, Lehar, and Horr at the hatchery. Miriam saw handcuffed humans working there. Lehar suspects experimentation. You all return to the Ice Castle. | Find Miriam, Lehar, and Horr at the hatchery. Miriam saw handcuffed humans working there. Lehar suspects experimentation. You all return to the Ice Castle. | ||
</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Report to Aurelie</strong> <span style="background-color:#ffff99;">/navi icas_in 34/189</span><br> | <strong>Report to Aurelie</strong> <span style="background-color:#ffff99;">/navi icas_in 34/189</span><br> | ||
Team discusses Rasgand’s leadership, Illusion's involvement, and how to strike back. New objectives: investigate vulnerabilities, destroy the airship, rescue humans.<br> | Team discusses Rasgand’s leadership, Illusion's involvement, and how to strike back. New objectives: investigate vulnerabilities, destroy the airship, rescue humans.<br> | ||
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</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Investigate the Nest</strong> <span style="background-color:#ffff99;">/navi jor_nest 127/207</span><br> | <strong>Investigate the Nest</strong> <span style="background-color:#ffff99;">/navi jor_nest 127/207</span><br> | ||
Meet Lazy disguised as Rgan. Explore Juncea’s Lab, Bagot’s Lab, and the Rgan Guard zones. | Meet Lazy disguised as Rgan. Explore Juncea’s Lab, Bagot’s Lab, and the Rgan Guard zones. | ||
</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Juncea's Lab</strong> <span style="background-color:#ffff99;">/navi jor_nest 21/195</span><br> | <strong>Juncea's Lab</strong> <span style="background-color:#ffff99;">/navi jor_nest 21/195</span><br> | ||
Find research on rebirthing stronger beings. Guard Yugrungand confronts you, then explains Juncea suspects Bagot stole her research position. | Find research on rebirthing stronger beings. Guard Yugrungand confronts you, then explains Juncea suspects Bagot stole her research position. | ||
</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Enter Bagot's Lab</strong> <span style="background-color:#ffff99;">/navi jor_nest 66/260</span><br> | <strong>Enter Bagot's Lab</strong> <span style="background-color:#ffff99;">/navi jor_nest 66/260</span><br> | ||
Enter Bagot’s Lab door. | Enter Bagot’s Lab door. | ||
</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Bagot's Research</strong> <span style="background-color:#ffff99;">/navi jor_dun03 74/71</span><br> | <strong>Bagot's Research</strong> <span style="background-color:#ffff99;">/navi jor_dun03 74/71</span><br> | ||
Skim documents describing rebirth enhancement. Feel immense power in specimens — similar to Twisted God Freyja. | Skim documents describing rebirth enhancement. Feel immense power in specimens — similar to Twisted God Freyja. | ||
</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Top Secret Findings</strong> <span style="background-color:#ffff99;">/navi jor_dun03 49/80</span><br> | <strong>Top Secret Findings</strong> <span style="background-color:#ffff99;">/navi jor_dun03 49/80</span><br> | ||
Discover mutation research from Rachel. Magic injections may solve issues — no need to return forms to normal. | Discover mutation research from Rachel. Magic injections may solve issues — no need to return forms to normal. | ||
</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Energy Records</strong> <span style="background-color:#ffff99;">/navi jor_nest 181/173</span><br> | <strong>Energy Records</strong> <span style="background-color:#ffff99;">/navi jor_nest 181/173</span><br> | ||
Find a Record Book stating large energy flows into Bagot's Lab. | Find a Record Book stating large energy flows into Bagot's Lab. | ||
</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Egg Boosting Data</strong> <span style="background-color:#ffff99;">/navi jor_nest 19/142</span><br> | <strong>Egg Boosting Data</strong> <span style="background-color:#ffff99;">/navi jor_nest 19/142</span><br> | ||
Research documents mention artificially enhancing Rgan levels before hatching. | Research documents mention artificially enhancing Rgan levels before hatching. | ||
</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Overheard Guards</strong> <span style="background-color:#ffff99;">/navi jor_nest 173/177</span><br> | <strong>Overheard Guards</strong> <span style="background-color:#ffff99;">/navi jor_nest 173/177</span><br> | ||
Guards discuss distrust of Bagot despite frequent visits to Rasgand. Captain plans to reassign personnel. | Guards discuss distrust of Bagot despite frequent visits to Rasgand. Captain plans to reassign personnel. | ||
</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Report to Lazy</strong> <span style="background-color:#ffff99;">/navi jor_nest 127/207</span><br> | <strong>Report to Lazy</strong> <span style="background-color:#ffff99;">/navi jor_nest 127/207</span><br> | ||
You recap: Juncea is ignored, Bagot is dangerous, and specimens are Freyja-like. Lazy proposes splitting them — you talk to Juncea, he goes to Bagot. | You recap: Juncea is ignored, Bagot is dangerous, and specimens are Freyja-like. Lazy proposes splitting them — you talk to Juncea, he goes to Bagot. | ||
</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Talk to Juncea</strong> <span style="background-color:#ffff99;">/navi jor_nest 31/140</span><br> | <strong>Talk to Juncea</strong> <span style="background-color:#ffff99;">/navi jor_nest 31/140</span><br> | ||
Juncea is testing on herself due to lack of subjects. You offer to help, she declines. She’s too drained to talk — says she needs something sweet.<br> | Juncea is testing on herself due to lack of subjects. You offer to help, she declines. She’s too drained to talk — says she needs something sweet.<br> | ||
<em>New objective: bring her something sweet to continue the conversation.</em> | <em>New objective: bring her something sweet to continue the conversation.</em> | ||
</li> | </li> | ||
</ol> | |||
<ol style="list-style-type:decimal; padding-left:20px; | <ol start="46" style="list-style-type:decimal; padding-left:20px;"> | ||
<li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | |||
<li style="margin-bottom:10px;"> | |||
<strong>Get Ice Cookie</strong> <span style="background-color:#ffff99;">/navi icas_in 245/197</span><br> | <strong>Get Ice Cookie</strong> <span style="background-color:#ffff99;">/navi icas_in 245/197</span><br> | ||
Talk to Iwin, who is eating Ice Candy. He gives you <strong>1 Ice Cookie</strong>. | Talk to Iwin, who is eating Ice Candy. He gives you <strong>1 Ice Cookie</strong>. | ||
</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Deliver Ice Cookie to Juncea</strong> <span style="background-color:#ffff99;">/navi jor_nest 31/140</span><br> | <strong>Deliver Ice Cookie to Juncea</strong> <span style="background-color:#ffff99;">/navi jor_nest 31/140</span><br> | ||
Give Juncea the cookie. You make up a heroic story to impress her. She opens up about her struggles with funding. She’ll only talk more if given another Ice Cookie or <strong>10 Rgan's Low-Grade Magic Core</strong>. | Give Juncea the cookie. You make up a heroic story to impress her. She opens up about her struggles with funding. She’ll only talk more if given another Ice Cookie or <strong>10 Rgan's Low-Grade Magic Core</strong>. | ||
</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Support Juncea Again</strong> <span style="background-color:#ffff99;">/navi jor_nest 31/140</span><br> | <strong>Support Juncea Again</strong> <span style="background-color:#ffff99;">/navi jor_nest 31/140</span><br> | ||
Give her another Ice Cookie <em>or</em> 10 Magic Cores. She vents about needing a live Rgan for her magical energy experiment. You offer to be her test subject again. She asks for more support. | Give her another Ice Cookie <em>or</em> 10 Magic Cores. She vents about needing a live Rgan for her magical energy experiment. You offer to be her test subject again. She asks for more support. | ||
</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Support Juncea Third Time</strong> <span style="background-color:#ffff99;">/navi jor_nest 31/140</span><br> | <strong>Support Juncea Third Time</strong> <span style="background-color:#ffff99;">/navi jor_nest 31/140</span><br> | ||
Provide Ice Cookie or 10 Magic Cores once again. She’s grateful but discouraged by lack of progress and data. | Provide Ice Cookie or 10 Magic Cores once again. She’s grateful but discouraged by lack of progress and data. | ||
</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Give Record Book</strong> <span style="background-color:#ffff99;">/navi jor_nest 31/140</span><br> | <strong>Give Record Book</strong> <span style="background-color:#ffff99;">/navi jor_nest 31/140</span><br> | ||
Hand over the Record Book pretending to have found it by accident. Juncea is furious at the support Bagot receives. Bagot suddenly appears, interrogates both of you. You pretend to be a Priest Rgan. Juncea intervenes, and Bagot asks to talk privately. You leave to avoid suspicion. | Hand over the Record Book pretending to have found it by accident. Juncea is furious at the support Bagot receives. Bagot suddenly appears, interrogates both of you. You pretend to be a Priest Rgan. Juncea intervenes, and Bagot asks to talk privately. You leave to avoid suspicion. | ||
</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Debrief with Lazy</strong> <span style="background-color:#ffff99;">/navi icas_in 245/197</span><br> | <strong>Debrief with Lazy</strong> <span style="background-color:#ffff99;">/navi icas_in 245/197</span><br> | ||
Report to Lazy. You explain how your support exposed the bias toward Bagot, earning Juncea's trust. | Report to Lazy. You explain how your support exposed the bias toward Bagot, earning Juncea's trust. | ||
</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Talk to Miriam</strong> <span style="background-color:#ffff99;">/navi icas_in 249/199</span><br> | <strong>Talk to Miriam</strong> <span style="background-color:#ffff99;">/navi icas_in 249/199</span><br> | ||
Miriam supports taking action soon. She advises restocking <strong>Rgan Transformation Scrolls</strong> and returning to the nest. | Miriam supports taking action soon. She advises restocking <strong>Rgan Transformation Scrolls</strong> and returning to the nest. | ||
</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Investigate Juncea’s Area</strong> <span style="background-color:#ffff99;">/navi jor_nest 19/190</span><br> | <strong>Investigate Juncea’s Area</strong> <span style="background-color:#ffff99;">/navi jor_nest 19/190</span><br> | ||
Juncea is missing. You find a suspicious bubbling liquid that requires a container. | Juncea is missing. You find a suspicious bubbling liquid that requires a container. | ||
</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Get Test Tube</strong> <span style="background-color:#ffff99;">/navi jor_nest 20/194</span><br> | <strong>Get Test Tube</strong> <span style="background-color:#ffff99;">/navi jor_nest 20/194</span><br> | ||
Take <strong>Juncea’s Test Tube</strong> from the table. | Take <strong>Juncea’s Test Tube</strong> from the table. | ||
</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Collect Red Liquid</strong> <span style="background-color:#ffff99;">/navi jor_nest 19/190</span><br> | <strong>Collect Red Liquid</strong> <span style="background-color:#ffff99;">/navi jor_nest 19/190</span><br> | ||
Use the test tube to collect the liquid and receive <strong>Red Liquid Test Tube</strong>. A Rgan appears. | Use the test tube to collect the liquid and receive <strong>Red Liquid Test Tube</strong>. A Rgan appears. | ||
</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Rgan Message</strong> <span style="background-color:#ffff99;">/navi jor_nest 24/185</span><br> | <strong>Rgan Message</strong> <span style="background-color:#ffff99;">/navi jor_nest 24/185</span><br> | ||
The Rgan says Juncea wants to see you in Bagot’s lab. You’re confused how she knew your location. | The Rgan says Juncea wants to see you in Bagot’s lab. You’re confused how she knew your location. | ||
</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Head to Bagot’s Lab</strong> <span style="background-color:#ffff99;">/navi jor_nest 66/260</span><br> | <strong>Head to Bagot’s Lab</strong> <span style="background-color:#ffff99;">/navi jor_nest 66/260</span><br> | ||
Move toward Bagot’s Lab to find Juncea. | Move toward Bagot’s Lab to find Juncea. | ||
</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Talk to Juncea</strong> <span style="background-color:#ffff99;">/navi jor_dun03 57/63</span><br> | <strong>Talk to Juncea</strong> <span style="background-color:#ffff99;">/navi jor_dun03 57/63</span><br> | ||
Juncea wants to speak alone. An <strong>instance will be created</strong>. This is a <strong>solo-only event</strong>. | Juncea wants to speak alone. An <strong>instance will be created</strong>. This is a <strong>solo-only event</strong>. | ||
</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Inside the Instance</strong><br> | <strong>Inside the Instance</strong><br> | ||
Juncea accuses you of betraying her to Bagot. You notice something is wrong — possibly Bagot’s influence. She transforms into a greater being. | Juncea accuses you of betraying her to Bagot. You notice something is wrong — possibly Bagot’s influence. She transforms into a greater being. | ||
</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Subdue Juncea</strong><br> | <strong>Subdue Juncea</strong><br> | ||
Defeat the transformed Juncea. You wonder if Bagot caused her breakdown. Bring her back to Ice Castle. <strong>Exit the instance.</strong> | Defeat the transformed Juncea. You wonder if Bagot caused her breakdown. Bring her back to Ice Castle. <strong>Exit the instance.</strong> | ||
</li> | </li> | ||
</ol> | </ol> | ||
<li style="margin-bottom:10px;"> | <ol start="61" style="list-style-type:decimal; padding-left:20px;"> | ||
<li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | |||
<strong>Return to Ice Castle</strong> <span style="background-color:#ffff99;">/navi icecastle 27/126</span><br> | <strong>Return to Ice Castle</strong> <span style="background-color:#ffff99;">/navi icecastle 27/126</span><br> | ||
Talk to Horr. He questions why you brought a Rgan back. You ask for a place for Juncea to rest and promise to explain later. | Talk to Horr. He questions why you brought a Rgan back. You ask for a place for Juncea to rest and promise to explain later. | ||
</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Explain Juncea’s Situation</strong> <span style="background-color:#ffff99;">/navi icas_in 247/116</span><br> | <strong>Explain Juncea’s Situation</strong> <span style="background-color:#ffff99;">/navi icas_in 247/116</span><br> | ||
Talk to the team. You explain Juncea’s transformation may be due to Bagot’s experiments. Lehar suggests Vellgunde might help. Vellgunde arrives and needs <strong>20 Rgan's Low-Grade Magic Core</strong> to examine the liquid. | Talk to the team. You explain Juncea’s transformation may be due to Bagot’s experiments. Lehar suggests Vellgunde might help. Vellgunde arrives and needs <strong>20 Rgan's Low-Grade Magic Core</strong> to examine the liquid. | ||
</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Bring Materials to Vellgunde</strong> <span style="background-color:#ffff99;">/navi icas_in 244/117</span><br> | <strong>Bring Materials to Vellgunde</strong> <span style="background-color:#ffff99;">/navi icas_in 244/117</span><br> | ||
Vellgunde creates an antidote and revives Juncea. She panics about Bagot’s experimentation. Your team reveals their human identity. Juncea is shocked but eventually understands. Vellgunde proposes knowledge exchange. <strong>Reward: 25 Snow Flower Petal</strong>. | Vellgunde creates an antidote and revives Juncea. She panics about Bagot’s experimentation. Your team reveals their human identity. Juncea is shocked but eventually understands. Vellgunde proposes knowledge exchange. <strong>Reward: 25 Snow Flower Petal</strong>. | ||
</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Learn about Rasgand and Jörmungandr</strong> <span style="background-color:#ffff99;">/navi icas_in 243/120</span><br> | <strong>Learn about Rasgand and Jörmungandr</strong> <span style="background-color:#ffff99;">/navi icas_in 243/120</span><br> | ||
Juncea explains Rgans are born from residual magic, but the energy is dwindling. Rasgand, their leader, may be trying to resurrect Jörmungandr. The team suspects Bagot’s involvement. Vellgunde is deeply concerned. Aurelie arrives with a report. | Juncea explains Rgans are born from residual magic, but the energy is dwindling. Rasgand, their leader, may be trying to resurrect Jörmungandr. The team suspects Bagot’s involvement. Vellgunde is deeply concerned. Aurelie arrives with a report. | ||
</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Get Aurelie’s Report</strong> <span style="background-color:#ffff99;">/navi icas_in 249/113</span><br> | <strong>Get Aurelie’s Report</strong> <span style="background-color:#ffff99;">/navi icas_in 249/113</span><br> | ||
Aurelie reports unusual Rgan movement. Scouts from the glaciers are returning rapidly. Lazy and Horr agree it's time to move. | Aurelie reports unusual Rgan movement. Scouts from the glaciers are returning rapidly. Lazy and Horr agree it's time to move. | ||
</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Enter the Special Rgan Nest</strong> <span style="background-color:#ffff99;">/navi jor_dun01 8/238</span><br> | <strong>Enter the Special Rgan Nest</strong> <span style="background-color:#ffff99;">/navi jor_dun01 8/238</span><br> | ||
Use a Rgan transformation scroll to enter the restricted nest area. | Use a Rgan transformation scroll to enter the restricted nest area. | ||
</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Meet Transformed Allies</strong> <span style="background-color:#ffff99;">/navi jor_que 271/88</span><br> | <strong>Meet Transformed Allies</strong> <span style="background-color:#ffff99;">/navi jor_que 271/88</span><br> | ||
Meet the team. An Iwin Soldier reports that high-level Rgans have moved. He brings human escapees. Team escorts them out. <strong>Reward: 25 Snow Flower Petal, 25 Ice Castle Reputation</strong>. | Meet the team. An Iwin Soldier reports that high-level Rgans have moved. He brings human escapees. Team escorts them out. <strong>Reward: 25 Snow Flower Petal, 25 Ice Castle Reputation</strong>. | ||
</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Rescue More Humans</strong> <span style="background-color:#ffff99;">/navi jor_que 144/253</span><br> | <strong>Rescue More Humans</strong> <span style="background-color:#ffff99;">/navi jor_que 144/253</span><br> | ||
Miriam finds scared human slaves. Lehar calms them by revealing your disguise. You guide them to safety while Lazy seeks Rasgand. | Miriam finds scared human slaves. Lehar calms them by revealing your disguise. You guide them to safety while Lazy seeks Rasgand. | ||
</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Question Lower Rgans</strong> <span style="background-color:#ffff99;">/navi jor_que 131/148</span><br> | <strong>Question Lower Rgans</strong> <span style="background-color:#ffff99;">/navi jor_que 131/148</span><br> | ||
Horr fails to get info. You succeed as Priest Rgan. The lower Rgans say high-rank Rgans were summoned by the Lord. You head toward the gathering area. | Horr fails to get info. You succeed as Priest Rgan. The lower Rgans say high-rank Rgans were summoned by the Lord. You head toward the gathering area. | ||
</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Locate the Gathering Area</strong> <span style="background-color:#ffff99;">/navi jor_que 32/37</span><br> | <strong>Locate the Gathering Area</strong> <span style="background-color:#ffff99;">/navi jor_que 32/37</span><br> | ||
Lehar’s team finds the blocked entrance. It leads to Rasgand and Bagot. Horr orders the soldiers to open a path. <strong>Instance unlocked (Party Allowed)</strong>. | Lehar’s team finds the blocked entrance. It leads to Rasgand and Bagot. Horr orders the soldiers to open a path. <strong>Instance unlocked (Party Allowed)</strong>. | ||
</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Enter the Instance</strong> <span style="background-color:#ffff99;">/navi 1@jorchs 261/34</span><br> | <strong>Enter the Instance</strong> <span style="background-color:#ffff99;">/navi 1@jorchs 261/34</span><br> | ||
Meet with the team. Your goal is to find Rasgand and Bagot, and secure the Heart of Ymir. Powerful mutated Rgans are everywhere. | Meet with the team. Your goal is to find Rasgand and Bagot, and secure the Heart of Ymir. Powerful mutated Rgans are everywhere. | ||
</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Defeat Mutated Rgan</strong> <span style="background-color:#ffff99;">/navi 1@jorchs 249/79</span><br> | <strong>Defeat Mutated Rgan</strong> <span style="background-color:#ffff99;">/navi 1@jorchs 249/79</span><br> | ||
Defeat one of the special mutated Rgans guarding the area. | Defeat one of the special mutated Rgans guarding the area. | ||
</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Defeat Another Guarding Rgan</strong> <span style="background-color:#ffff99;">/navi 1@jorchs 114/20</span><br> | <strong>Defeat Another Guarding Rgan</strong> <span style="background-color:#ffff99;">/navi 1@jorchs 114/20</span><br> | ||
Continue defeating mutated Rgans to secure the path. | Continue defeating mutated Rgans to secure the path. | ||
</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Report After Battle</strong> <span style="background-color:#ffff99;">/navi 1@jorchs 142/58</span><br> | <strong>Report After Battle</strong> <span style="background-color:#ffff99;">/navi 1@jorchs 142/58</span><br> | ||
Rejoin the team. The Iwins are shocked at the mutations. Miriam suspects Illusion experiments on Rgans. | Rejoin the team. The Iwins are shocked at the mutations. Miriam suspects Illusion experiments on Rgans. | ||
</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Final Guard Rgan</strong> <span style="background-color:#ffff99;">/navi 1@jorchs 23/57</span><br> | <strong>Final Guard Rgan</strong> <span style="background-color:#ffff99;">/navi 1@jorchs 23/57</span><br> | ||
Defeat another powerful Rgan guarding the final area. | Defeat another powerful Rgan guarding the final area. | ||
</li> | </li> | ||
</ol> | </ol> | ||
<ol style="list-style-type:decimal; padding-left:20px; | <ol start="76" style="list-style-type:decimal; padding-left:20px;"> | ||
<li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | |||
<li style="margin-bottom:10px;"> | |||
<strong>Final Guard Rgan</strong> <span style="background-color:#ffff99;">/navi 1@jorchs 21/97</span><br> | <strong>Final Guard Rgan</strong> <span style="background-color:#ffff99;">/navi 1@jorchs 21/97</span><br> | ||
Defeat the special Rgan guarding this final stretch. | Defeat the special Rgan guarding this final stretch. | ||
</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Confront the Heart Hunters</strong> <span style="background-color:#ffff99;">/navi 1@jorchs 112/119</span><br> | <strong>Confront the Heart Hunters</strong> <span style="background-color:#ffff99;">/navi 1@jorchs 112/119</span><br> | ||
The Iwin soldiers encounter a line of Rgans too strong to breach. Heart Hunters AT appear, surprised by your progress, and command mutated Rgans to attack. Defeat all enemies and push forward. | The Iwin soldiers encounter a line of Rgans too strong to breach. Heart Hunters AT appear, surprised by your progress, and command mutated Rgans to attack. Defeat all enemies and push forward. | ||
</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>More Defense Lines</strong> <span style="background-color:#ffff99;">/navi 1@jorchs 249/170</span><br> | <strong>More Defense Lines</strong> <span style="background-color:#ffff99;">/navi 1@jorchs 249/170</span><br> | ||
Meet Voglinde and Miriam, facing another group of controlled Rgans. Heart Hunters AT reveal that mutation continues via magical energy injections. Defeat enemies and look for the devices. | Meet Voglinde and Miriam, facing another group of controlled Rgans. Heart Hunters AT reveal that mutation continues via magical energy injections. Defeat enemies and look for the devices. | ||
</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Deactivate Mutation Device</strong> <span style="background-color:#ffff99;">/navi 1@jorchs 219/148</span><br> | <strong>Deactivate Mutation Device</strong> <span style="background-color:#ffff99;">/navi 1@jorchs 219/148</span><br> | ||
Deactivate the first device. Heart Hunters AT will attempt to stop you. Defeat them. | Deactivate the first device. Heart Hunters AT will attempt to stop you. Defeat them. | ||
</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Second Device</strong> <span style="background-color:#ffff99;">/navi 1@jorchs 191/203</span><br> | <strong>Second Device</strong> <span style="background-color:#ffff99;">/navi 1@jorchs 191/203</span><br> | ||
Deactivate another magical injection device to stop further mutations. | Deactivate another magical injection device to stop further mutations. | ||
</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Final Device</strong> <span style="background-color:#ffff99;">/navi 1@jorchs 226/244</span><br> | <strong>Final Device</strong> <span style="background-color:#ffff99;">/navi 1@jorchs 226/244</span><br> | ||
Deactivate the last device and defeat any remaining roaming enemies. | Deactivate the last device and defeat any remaining roaming enemies. | ||
</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Restarted Machine</strong> <span style="background-color:#ffff99;">/navi 1@jorchs 151/179</span><br> | <strong>Restarted Machine</strong> <span style="background-color:#ffff99;">/navi 1@jorchs 151/179</span><br> | ||
Aurelie and Leon captured two Heart Hunters who restarted the machines. Aurelie asks you to turn off the device again. | Aurelie and Leon captured two Heart Hunters who restarted the machines. Aurelie asks you to turn off the device again. | ||
</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Deactivate Again</strong> <span style="background-color:#ffff99;">/navi 1@jorchs 191/203</span><br> | <strong>Deactivate Again</strong> <span style="background-color:#ffff99;">/navi 1@jorchs 191/203</span><br> | ||
Shut down the reactivated machine once more. | Shut down the reactivated machine once more. | ||
</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Interrogation and Ambush</strong> <span style="background-color:#ffff99;">/navi 1@jorchs 151/179</span><br> | <strong>Interrogation and Ambush</strong> <span style="background-color:#ffff99;">/navi 1@jorchs 151/179</span><br> | ||
Return to Aurelie and Leon. They interrogate the Heart Hunters who mention one entrance. Suddenly, they break free and attack. Defeat all enemies. | Return to Aurelie and Leon. They interrogate the Heart Hunters who mention one entrance. Suddenly, they break free and attack. Defeat all enemies. | ||
</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Search for Research Data</strong> <span style="background-color:#ffff99;">/navi 1@jorchs 24/142</span><br> | <strong>Search for Research Data</strong> <span style="background-color:#ffff99;">/navi 1@jorchs 24/142</span><br> | ||
Explore the lab but find no useful data. Enemies appear. Defeat them all. | Explore the lab but find no useful data. Enemies appear. Defeat them all. | ||
</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Ymir Research Note</strong> <span style="background-color:#ffff99;">/navi 1@jorchs 20/195</span><br> | <strong>Ymir Research Note</strong> <span style="background-color:#ffff99;">/navi 1@jorchs 20/195</span><br> | ||
Find some notes referring to the Heart of Ymir. Heart Hunters attack. Defeat them. | Find some notes referring to the Heart of Ymir. Heart Hunters attack. Defeat them. | ||
</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Bagot's Interference</strong> <span style="background-color:#ffff99;">/navi 1@jorchs 39/251</span><br> | <strong>Bagot's Interference</strong> <span style="background-color:#ffff99;">/navi 1@jorchs 39/251</span><br> | ||
Meet your team at the final defense line. Bagot appears and mocks your efforts. He empowers the Rgans with magical energy and escapes into the Jörmungandr Church. Defeat all enemies. | Meet your team at the final defense line. Bagot appears and mocks your efforts. He empowers the Rgans with magical energy and escapes into the Jörmungandr Church. Defeat all enemies. | ||
</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Locked Church Entrance</strong> <span style="background-color:#ffff99;">/navi 1@jorchs 38/272</span><br> | <strong>Locked Church Entrance</strong> <span style="background-color:#ffff99;">/navi 1@jorchs 38/272</span><br> | ||
Your team is unable to open the sealed door to the church. Attempts using a key and magic fail. Voglinde and Aurelie agree to set up surveillance and wait. | Your team is unable to open the sealed door to the church. Attempts using a key and magic fail. Voglinde and Aurelie agree to set up surveillance and wait. | ||
</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Debrief at Ice Castle</strong> <span style="background-color:#ffff99;">/navi icas_in 34/189</span><br> | <strong>Debrief at Ice Castle</strong> <span style="background-color:#ffff99;">/navi icas_in 34/189</span><br> | ||
Back at Ice Castle, morale is low. Leon suggests monitoring for a new church entrance. Juncea agrees to help. She notes her data is missing and fears Bagot’s abilities. Lazy explains Bagot may have held back. Juncea is concerned her injection research might be used for resurrection. Your team decides to wait for an opportunity. <strong>Reward: 50 Snow Flower Petal, 50 Ice Castle Reputation</strong>. | Back at Ice Castle, morale is low. Leon suggests monitoring for a new church entrance. Juncea agrees to help. She notes her data is missing and fears Bagot’s abilities. Lazy explains Bagot may have held back. Juncea is concerned her injection research might be used for resurrection. Your team decides to wait for an opportunity. <strong>Reward: 50 Snow Flower Petal, 50 Ice Castle Reputation</strong>. | ||
</li> | </li> | ||
</ol> | </ol> | ||
= Side Quests = | = Side Quests = | ||
== Surveillance for an Underground Hideout == | == Surveillance for an Underground Hideout == | ||
<ol style="list-style-type:decimal; padding-left:20px; | <ol style="list-style-type:decimal; padding-left:20px;"> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<span style="background-color:#ffff99;">/navi icas_in 32/184</span><br> | <span style="background-color:#ffff99;">/navi icas_in 32/184</span><br> | ||
Speak with Horr, who is concerned about Rgan movements around the Ice Castle. He wants to meet outside to discuss a surveillance strategy. | Speak with Horr, who is concerned about Rgan movements around the Ice Castle. He wants to meet outside to discuss a surveillance strategy. | ||
</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Meet Outside the Castle</strong> <span style="background-color:#ffff99;">/navi icecastle 27/126</span><br> | <strong>Meet Outside the Castle</strong> <span style="background-color:#ffff99;">/navi icecastle 27/126</span><br> | ||
Horr, Juncea, and Lazy discuss the impracticality of assigning Iwins to 24/7 watch duty. Juncea proposes a research device she developed to detect magical Rgan activity. Lazy nicknames it the “Super Strong Antennae.” | Horr, Juncea, and Lazy discuss the impracticality of assigning Iwins to 24/7 watch duty. Juncea proposes a research device she developed to detect magical Rgan activity. Lazy nicknames it the “Super Strong Antennae.” | ||
</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Instructions for Antennae Deployment</strong><br> | <strong>Instructions for Antennae Deployment</strong><br> | ||
Juncea warns that the device only lasts about one day but is effective. Horr gives you 10 devices and asks you to bury them across Frozen Scale Plains and Glaciers. | Juncea warns that the device only lasts about one day but is effective. Horr gives you 10 devices and asks you to bury them across Frozen Scale Plains and Glaciers. | ||
</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Bury Antennae in Plains</strong> <span style="background-color:#ffff99;">jor_back2</span><br> | <strong>Bury Antennae in Plains</strong> <span style="background-color:#ffff99;">jor_back2</span><br> | ||
Bury 5 Super Strong Antennae in the marked minimap locations. Some attempts may fail and require retries.<br> | Bury 5 Super Strong Antennae in the marked minimap locations. Some attempts may fail and require retries.<br> | ||
Line 456: | Line 610: | ||
</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Bury Antennae in Glaciers</strong> <span style="background-color:#ffff99;">jor_back3</span><br> | <strong>Bury Antennae in Glaciers</strong> <span style="background-color:#ffff99;">jor_back3</span><br> | ||
Continue deployment in the Frozen Scale Glaciers.<br> | Continue deployment in the Frozen Scale Glaciers.<br> | ||
Line 466: | Line 620: | ||
</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Report Back to Horr</strong> <span style="background-color:#ffff99;">/navi icecastle 27/126</span><br> | <strong>Report Back to Horr</strong> <span style="background-color:#ffff99;">/navi icecastle 27/126</span><br> | ||
Return to Horr. He praises your work and mentions the surveillance network will be monitored regularly. Daily quest unlocked. | Return to Horr. He praises your work and mentions the surveillance network will be monitored regularly. Daily quest unlocked. | ||
<br><strong>Reward: 2 Snow Flower Petal, 5 Ice Castle Reputation</strong>. | <br><strong>Reward: 2 Snow Flower Petal, 5 Ice Castle Reputation</strong>. | ||
</li> | </li> | ||
</ol> | </ol> | ||
== Purification Saint == | == Purification Saint == | ||
<ol style="list-style-type:decimal; padding-left:20px; | <ol style="list-style-type:decimal; padding-left:20px;"> | ||
<li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | |||
<li style="margin-bottom:10px;"> | |||
<strong>Surveillance for an Underground Hideout</strong> <span style="background-color:#ffff99;">/navi icas_in 32/184</span><br> | <strong>Surveillance for an Underground Hideout</strong> <span style="background-color:#ffff99;">/navi icas_in 32/184</span><br> | ||
Speak with Horr, who is concerned about Rgan movements around the Ice Castle. He wants to meet outside to discuss a surveillance strategy. | Speak with Horr, who is concerned about Rgan movements around the Ice Castle. He wants to meet outside to discuss a surveillance strategy. | ||
</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Meet Outside the Castle</strong> <span style="background-color:#ffff99;">/navi icecastle 27/126</span><br> | <strong>Meet Outside the Castle</strong> <span style="background-color:#ffff99;">/navi icecastle 27/126</span><br> | ||
Horr, Juncea, and Lazy discuss the impracticality of assigning Iwins to 24/7 watch duty. Juncea proposes a research device she developed to detect magical Rgan activity. Lazy nicknames it the “Super Strong Antennae.” | Horr, Juncea, and Lazy discuss the impracticality of assigning Iwins to 24/7 watch duty. Juncea proposes a research device she developed to detect magical Rgan activity. Lazy nicknames it the “Super Strong Antennae.” | ||
</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Instructions for Antennae Deployment</strong><br> | <strong>Instructions for Antennae Deployment</strong><br> | ||
Juncea warns that the device only lasts about one day but is effective. Horr gives you 10 devices and asks you to bury them across Frozen Scale Plains and Glaciers. | Juncea warns that the device only lasts about one day but is effective. Horr gives you 10 devices and asks you to bury them across Frozen Scale Plains and Glaciers. | ||
</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Bury Antennae in Plains</strong> <span style="background-color:#ffff99;">jor_back2</span><br> | <strong>Bury Antennae in Plains</strong> <span style="background-color:#ffff99;">jor_back2</span><br> | ||
Bury 5 Super Strong Antennae in the marked minimap locations. Some attempts may fail and require retries.<br> | Bury 5 Super Strong Antennae in the marked minimap locations. Some attempts may fail and require retries.<br> | ||
Line 502: | Line 654: | ||
</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Bury Antennae in Glaciers</strong> <span style="background-color:#ffff99;">jor_back3</span><br> | <strong>Bury Antennae in Glaciers</strong> <span style="background-color:#ffff99;">jor_back3</span><br> | ||
Continue deployment in the Frozen Scale Glaciers.<br> | Continue deployment in the Frozen Scale Glaciers.<br> | ||
Line 512: | Line 664: | ||
</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Report Back to Horr</strong> <span style="background-color:#ffff99;">/navi icecastle 27/126</span><br> | <strong>Report Back to Horr</strong> <span style="background-color:#ffff99;">/navi icecastle 27/126</span><br> | ||
Return to Horr. He praises your work and mentions the surveillance network will be monitored regularly. Daily quest unlocked. | Return to Horr. He praises your work and mentions the surveillance network will be monitored regularly. Daily quest unlocked. | ||
<br><strong>Reward: 2 Snow Flower Petal, 5 Ice Castle Reputation</strong>. | <br><strong>Reward: 2 Snow Flower Petal, 5 Ice Castle Reputation</strong>. | ||
</li> | </li> | ||
</ol> | </ol> | ||
== Frozen Sea == | == Frozen Sea == | ||
<ol style="list-style-type:decimal; padding-left:20px; | <ol style="list-style-type:decimal; padding-left:20px;"> | ||
<li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | |||
<li style="margin-bottom:10px;"> | |||
<strong>Frozen Sea</strong> <span style="background-color:#ffff99;">/navi icas_in 27/116</span><br> | <strong>Frozen Sea</strong> <span style="background-color:#ffff99;">/navi icas_in 27/116</span><br> | ||
Talk to Surr who brings an injured Iwin to Lehar and Friederike. Lehar asks her to try to heal the Iwin. Midway, the Iwin wakes up — but it is Tamarin, disguised. Lehar demands to know how he came to Issgard without a Guardian's Invitation. | Talk to Surr who brings an injured Iwin to Lehar and Friederike. Lehar asks her to try to heal the Iwin. Midway, the Iwin wakes up — but it is Tamarin, disguised. Lehar demands to know how he came to Issgard without a Guardian's Invitation. | ||
</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Tamarin's Story</strong> <span style="background-color:#ffff99;">/navi icas_in 27/122</span><br> | <strong>Tamarin's Story</strong> <span style="background-color:#ffff99;">/navi icas_in 27/122</span><br> | ||
Tamarin explains he was working in Varmundt's Mansion on the underground waterways when illusions attacked him. He vaguely remembers an airship, then waking in a rotten cavern. He encountered others trapped there, and some escaped. He rescued Surr after falling into a pit while hunting Limacinas. Tamarin suspects the traps were deliberately broken and suggests investigating with Mark and Alp. | Tamarin explains he was working in Varmundt's Mansion on the underground waterways when illusions attacked him. He vaguely remembers an airship, then waking in a rotten cavern. He encountered others trapped there, and some escaped. He rescued Surr after falling into a pit while hunting Limacinas. Tamarin suspects the traps were deliberately broken and suggests investigating with Mark and Alp. | ||
</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Check First Trap</strong> <span style="background-color:#ffff99;">/navi jor_back1 300/272</span><br> | <strong>Check First Trap</strong> <span style="background-color:#ffff99;">/navi jor_back1 300/272</span><br> | ||
An Icewind Huntsman confronts you near the trap and advises checking further north, where monsters have grown more ferocious. | An Icewind Huntsman confronts you near the trap and advises checking further north, where monsters have grown more ferocious. | ||
</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Second Trap</strong> <span style="background-color:#ffff99;">/navi jor_back2 346/203</span><br> | <strong>Second Trap</strong> <span style="background-color:#ffff99;">/navi jor_back2 346/203</span><br> | ||
You find no issues here. Continue toward a trap near the pit. | You find no issues here. Continue toward a trap near the pit. | ||
</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Trap Near Pit</strong> <span style="background-color:#ffff99;">/navi jor_back2 260/294</span><br> | <strong>Trap Near Pit</strong> <span style="background-color:#ffff99;">/navi jor_back2 260/294</span><br> | ||
You find signs of damage. Alp detects poison similar to what affected Tamarin. Mark spots a monster near the pit. | You find signs of damage. Alp detects poison similar to what affected Tamarin. Mark spots a monster near the pit. | ||
</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Iwin Diver's Warning</strong> <span style="background-color:#ffff99;">/navi jor_back2 255/312</span><br> | <strong>Iwin Diver's Warning</strong> <span style="background-color:#ffff99;">/navi jor_back2 255/312</span><br> | ||
The Iwin Diver explains the pit is worse than expected. His magic core broke as soon as he entered. Mark suggests getting Friederike. | The Iwin Diver explains the pit is worse than expected. His magic core broke as soon as he entered. Mark suggests getting Friederike. | ||
</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Call Friederike</strong> <span style="background-color:#ffff99;">/navi icas_in 32/123</span><br> | <strong>Call Friederike</strong> <span style="background-color:#ffff99;">/navi icas_in 32/123</span><br> | ||
Mark updates Friederike about the poisonous pit. She agrees to help. | Mark updates Friederike about the poisonous pit. She agrees to help. | ||
</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Purify the Pit Entrance</strong> <span style="background-color:#ffff99;">/navi jor_back2 258/315</span><br> | <strong>Purify the Pit Entrance</strong> <span style="background-color:#ffff99;">/navi jor_back2 258/315</span><br> | ||
Friederike purifies the surrounding water and modifies the diver's equipment. The Iwin Diver prepares to enter and asks you to protect the entrance. | Friederike purifies the surrounding water and modifies the diver's equipment. The Iwin Diver prepares to enter and asks you to protect the entrance. | ||
Line 564: | Line 714: | ||
</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Report Findings</strong> <span style="background-color:#ffff99;">/navi jor_back2 255/312</span><br> | <strong>Report Findings</strong> <span style="background-color:#ffff99;">/navi jor_back2 255/312</span><br> | ||
The Iwin Diver reports a blocked narrow passage that leads to a massive pit. Inside, he saw something resembling a Rgan and fled. The team agrees to investigate further. | The Iwin Diver reports a blocked narrow passage that leads to a massive pit. Inside, he saw something resembling a Rgan and fled. The team agrees to investigate further. | ||
</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Enter the Pit</strong> <span style="background-color:#ffff99;">/navi jor_ab01 115/14</span><br> | <strong>Enter the Pit</strong> <span style="background-color:#ffff99;">/navi jor_ab01 115/14</span><br> | ||
Join Alp and the Iwin Diver. He explains the Rgan threat and cautions you not to provoke too many. <br> | Join Alp and the Iwin Diver. He explains the Rgan threat and cautions you not to provoke too many. <br> | ||
Line 575: | Line 725: | ||
</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Poison Source</strong> <span style="background-color:#ffff99;">/navi jor_ab01 223/107</span><br> | <strong>Poison Source</strong> <span style="background-color:#ffff99;">/navi jor_ab01 223/107</span><br> | ||
Mark suspects this area is the source of the poison. Alp questions whether it's natural or artificial. Monsters here seem unnatural. Continue investigating. | Mark suspects this area is the source of the poison. Alp questions whether it's natural or artificial. Monsters here seem unnatural. Continue investigating. | ||
Line 581: | Line 731: | ||
</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Deeper Contamination</strong> <span style="background-color:#ffff99;">/navi jor_ab01 104/270</span><br> | <strong>Deeper Contamination</strong> <span style="background-color:#ffff99;">/navi jor_ab01 104/270</span><br> | ||
The same pattern repeats. Iwin Diver confirms the situation is worsening. Mark discovers a passage. | The same pattern repeats. Iwin Diver confirms the situation is worsening. Mark discovers a passage. | ||
Line 587: | Line 737: | ||
</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>End of the Pit</strong> <span style="background-color:#ffff99;">/navi jor_ab01 8/238</span><br> | <strong>End of the Pit</strong> <span style="background-color:#ffff99;">/navi jor_ab01 8/238</span><br> | ||
The deeper the team goes, the thicker the poison becomes. The magic core is nearly depleted. Quickly investigate further. | The deeper the team goes, the thicker the poison becomes. The magic core is nearly depleted. Quickly investigate further. | ||
Line 593: | Line 743: | ||
</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Final Check</strong> <span style="background-color:#ffff99;">/navi jor_ab02 28/254</span><br> | <strong>Final Check</strong> <span style="background-color:#ffff99;">/navi jor_ab02 28/254</span><br> | ||
Mark finds no other exits. The Iwin Diver concludes this is the end. Report back to the others. | Mark finds no other exits. The Iwin Diver concludes this is the end. Report back to the others. | ||
</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Back to Ice Castle</strong> <span style="background-color:#ffff99;">/navi icas_in 32/123</span><br> | <strong>Back to Ice Castle</strong> <span style="background-color:#ffff99;">/navi icas_in 32/123</span><br> | ||
Meet Friederike and Lehar. Voglinde appears and praises the efforts. Surr explains that although the pit is isolated, it is filled with dangerous, deformed Rgans. Voglinde theorizes it may be a disposal site. The frozen meat is purified and deemed a viable food source. The team decides to rest. | Meet Friederike and Lehar. Voglinde appears and praises the efforts. Surr explains that although the pit is isolated, it is filled with dangerous, deformed Rgans. Voglinde theorizes it may be a disposal site. The frozen meat is purified and deemed a viable food source. The team decides to rest. | ||
<br><strong>Reward: 10 Snow Flower Petal, 10 Ice Castle Reputation</strong>. | <br><strong>Reward: 10 Snow Flower Petal, 10 Ice Castle Reputation</strong>. | ||
</li> | </li> | ||
</ol> | </ol> | ||
Line 614: | Line 763: | ||
<li>Crispy Tools - Daily Quest</li> | <li>Crispy Tools - Daily Quest</li> | ||
</ul> | </ul> | ||
== Search for the Lost == | == Search for the Lost == | ||
<ol style="list-style-type:decimal; padding-left:20px; | <ol style="list-style-type:decimal; padding-left:20px;"> | ||
<li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | |||
<li style="margin-bottom:10px;"> | |||
<strong>Search for the Lost</strong> <span style="background-color:#ffff99;">/navi icas_in 141/216</span><br> | <strong>Search for the Lost</strong> <span style="background-color:#ffff99;">/navi icas_in 141/216</span><br> | ||
Talk to Lehar who informs you that Leon is seeking help regarding escaped human prisoners. | Talk to Lehar who informs you that Leon is seeking help regarding escaped human prisoners. | ||
</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Meeting with Leon and Miriam</strong> <span style="background-color:#ffff99;">/navi icas_in 42/252</span><br> | <strong>Meeting with Leon and Miriam</strong> <span style="background-color:#ffff99;">/navi icas_in 42/252</span><br> | ||
Leon explains that former human prisoners escaped Rgan’s Nest and must be rescued. He reveals the barrier between Midgard and Issgard was made to keep Rgans out, not humans. The weakening of the barrier worries him. Leon and Aurelie are guardians of Issgard following Jörmungandr’s will. He explains the Jörmungandr’s Curse was caused by the Rgan Church. Jörmungandr was actually a god who sacrificed himself to save Midgard. Miriam is skeptical but agrees to help. Leon asks you to assist her in planning rescues. | Leon explains that former human prisoners escaped Rgan’s Nest and must be rescued. He reveals the barrier between Midgard and Issgard was made to keep Rgans out, not humans. The weakening of the barrier worries him. Leon and Aurelie are guardians of Issgard following Jörmungandr’s will. He explains the Jörmungandr’s Curse was caused by the Rgan Church. Jörmungandr was actually a god who sacrificed himself to save Midgard. Miriam is skeptical but agrees to help. Leon asks you to assist her in planning rescues. | ||
</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Search the Frozen Scale Fields</strong> <span style="background-color:#ffff99;">/navi icas_in 48/252</span><br> | <strong>Search the Frozen Scale Fields</strong> <span style="background-color:#ffff99;">/navi icas_in 48/252</span><br> | ||
Miriam instructs you to look for survivors in the Frozen Scale fields and escort them back to the Ice Castle. | Miriam instructs you to look for survivors in the Frozen Scale fields and escort them back to the Ice Castle. | ||
</li> | </li> | ||
</ol> | </ol> | ||
Line 639: | Line 787: | ||
</ul> | </ul> | ||
<ol style="list-style-type:decimal; padding-left:20px; | <ol style="list-style-type:decimal; padding-left:20px;"> | ||
<li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | |||
<li style="margin-bottom:10px;"> | |||
<strong>Special Way to Survive</strong> <span style="background-color:#ffff99;">/navi jor_nest 34/79</span><br> | <strong>Special Way to Survive</strong> <span style="background-color:#ffff99;">/navi jor_nest 34/79</span><br> | ||
While transformed, speak with Mimigand. He describes the Rgan history, explaining their connection to Jörmungandr and Rasgand. Lower-class Rgans, lacking magical blessings, covet the power of the higher class. Mimigand asks you to kill the "sinners" and collect their magic cores. | While transformed, speak with Mimigand. He describes the Rgan history, explaining their connection to Jörmungandr and Rasgand. Lower-class Rgans, lacking magical blessings, covet the power of the higher class. Mimigand asks you to kill the "sinners" and collect their magic cores. | ||
Line 647: | Line 794: | ||
</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Magic Core Delivery</strong> <span style="background-color:#ffff99;">/navi jor_nest 34/79</span><br> | <strong>Magic Core Delivery</strong> <span style="background-color:#ffff99;">/navi jor_nest 34/79</span><br> | ||
Return to Mimigand. He thanks you and says the cores will be used for high-class Rgans and Rasgand’s research. | Return to Mimigand. He thanks you and says the cores will be used for high-class Rgans and Rasgand’s research. | ||
<br><strong>Reward: 10 Snow Flower Petal</strong> | <br><strong>Reward: 10 Snow Flower Petal</strong> | ||
</li> | </li> | ||
</ol> | </ol> | ||
Line 661: | Line 807: | ||
</ul> | </ul> | ||
<ol style="list-style-type:decimal; padding-left:20px; | <ol style="list-style-type:decimal; padding-left:20px;"> | ||
<li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | |||
<li style="margin-bottom:10px;"> | |||
<strong>Preaching Doctrine</strong> <span style="background-color:#ffff99;">/navi jor_nest 17/97</span><br> | <strong>Preaching Doctrine</strong> <span style="background-color:#ffff99;">/navi jor_nest 17/97</span><br> | ||
While transformed, listen to Bernagand’s sermon. He tells of Rasgand reviving the Rgan race with his own blood. Some Rgans were failures and turned into magic cores. He claims all Rgans descend from Rasgand, who became immortal from a curse caused by humans. | While transformed, listen to Bernagand’s sermon. He tells of Rasgand reviving the Rgan race with his own blood. Some Rgans were failures and turned into magic cores. He claims all Rgans descend from Rasgand, who became immortal from a curse caused by humans. | ||
</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Dissenting View</strong> <span style="background-color:#ffff99;">/navi jor_nest 18/92</span><br> | <strong>Dissenting View</strong> <span style="background-color:#ffff99;">/navi jor_nest 18/92</span><br> | ||
Yuramigand discreetly warns you not to trust Bernagand. He’s uncertain how Rgans born of the same blood can differ so greatly. He questions Bernagand's motives. | Yuramigand discreetly warns you not to trust Bernagand. He’s uncertain how Rgans born of the same blood can differ so greatly. He questions Bernagand's motives. | ||
Line 674: | Line 819: | ||
</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Curious Things</strong> <span style="background-color:#ffff99;">/navi jor_nest 239/239</span><br> | <strong>Curious Things</strong> <span style="background-color:#ffff99;">/navi jor_nest 239/239</span><br> | ||
While transformed, speak to Delfanagand. He explains Rgan hierarchy: Jörmungandr at the top, followed by Rasgand, Bishops (like himself), Priests (like you), and laymen. Speech and thought ability correlate with class. | While transformed, speak to Delfanagand. He explains Rgan hierarchy: Jörmungandr at the top, followed by Rasgand, Bishops (like himself), Priests (like you), and laymen. Speech and thought ability correlate with class. | ||
</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Talk to Hatchery Rgans</strong><br> | <strong>Talk to Hatchery Rgans</strong><br> | ||
<span style="background-color:#ffff99;">/navi jor_nest 274/199</span> - The first Rgan doesn't know what “complaint” means.<br> | <span style="background-color:#ffff99;">/navi jor_nest 274/199</span> - The first Rgan doesn't know what “complaint” means.<br> | ||
Line 686: | Line 831: | ||
</li> | </li> | ||
<li style="margin-bottom:10px;"> | <li style="margin-bottom:15px; padding-bottom:10px; border-bottom:1px solid #eee;"> | ||
<strong>Return to Delfanagand</strong> <span style="background-color:#ffff99;">/navi jor_nest 239/239</span><br> | <strong>Return to Delfanagand</strong> <span style="background-color:#ffff99;">/navi jor_nest 239/239</span><br> | ||
Delfanagand hopes your interactions provided insight into the Rgan social structure. | Delfanagand hopes your interactions provided insight into the Rgan social structure. | ||
<br><strong>Reward: 10 Snow Flower Petal</strong> | <br><strong>Reward: 10 Snow Flower Petal</strong> | ||
</li> | </li> | ||
</ol> | </ol> |
Revision as of 20:12, 29 September 2025
Main Story Quest
Quest Start: Grey Wolf Village /navi wolfvill 223/83
-
Meeting with Maram
- Talk to Grey Wolf Villager — Maram appears to discuss Bagot
- Elly found a route to the north — team decides to go to Varmundt's Mansion
- Suad stays to coordinate peace talks with Niren
-
Tracking Bagot /navi ba_in01 384/114
- Elly discusses Jörmungandr legend and northern continent Issgard
- Energy barrier blocks entry — royal family may hold answers
-
Return to Prontera /navi ba_in01 386/110
- Talk to Crux — travel to Prontera Castle with Lazy
-
Meeting with Royalty /navi prt_cas 320/270
- Nyhill explains Gaebolg family’s curse tied to Jörmungandr
- Queen Catherine arrives — explains sealed land and Issgard residents
- Nyhill offers help after hearing your story
-
The Guardian’s Invitation /navi prt_cas 331/343
- Nyhill uses Guardian's Box — blesses your invitation letter
- You receive Guardian’s Invitation and teleport to mansion
-
Airship Preparation /navi ba_maison 186/251
- Team regroups — Ginger confirms airship is ready
-
Boarding the Airship /navi ba_in01 30/264
- Talk to Ginger to begin flight to Issgard
-
Wavelength Detection /navi air_if 46/71
- Ginger inspects the Guardian’s Invitation — detects energy code
-
Meet Lehar /navi air_if 32/63
- Lehar introduces himself — son of former king’s sister
- Describes Issgard as frozen land with warm Ice Castle
- Warns about Rgan increase — airship prepares to land
-
Landing at Issgard /navi air_if 46/71
- Talk to Ginger — disembark into the northern lands
-
Approaching Ice Castle /navi jor_tail 221/53
- Lehar leads you toward the Ice Castle
-
The Petit Family /navi icas_in 141/216
- Meet Leon and Aurelie Petit — Ice Castle protectors
- Lehar’s aunts Voglinde and Vellgunde explain their research
-
Secrets of Issgard /navi icas_in 138/220
- Leon reveals Issgard was formed by Jörmungandr’s frozen body
- Rgans are trapped — Iwins now guard the castle and barrier
- You receive 40 Snow Flower Petal & 50 Ice Castle Reputation
- Unlocked: Iwin Patrol Instance, Purification Saint Side Quest
Quest Progress:
- > Unlocked: Iwin Patrol, Purification Saint
-
Iwin Patrol Instance /navi icecastle 23/115
- Talk to Marshall Gigi, Happy, Rev, Eve, Alice, Llyod, Broad-Minded Tess Vortex — Captain of the Iwin Patrol
- Join the Iwin Patrol — discover a young man needing help
- You tell him he looks like Morning; he claims to be a newer model from Illusion
- You help him — now called “Lunch” — cross Frozen Scale Hills
- Finish the patrol
- Reward: 2 Snow Flower Petal, 5 Ice Castle Reputation
-
Lunch’s Story /navi jor_back2 250/30
- Talk to the young man — his barcode ID is HU-210426
- You nickname him “Lunch”; he agrees
- He recounts escaping the Illusion mansion and sneaking aboard the airship
- Desiring attention, he transformed into a Rgan — one of his innate abilities
- He offers to transform you too if needed
- Reward: 1 Rgan Transformation Scroll, 2 Snow Flower Petal
-
Escort to Ice Castle /navi icecastle 27/126
- Talk to Iwin named Horr — he joins you to enter the Ice Castle
-
Threats and Revelations /navi icas_in 34/189
- Aurelie notes unusual activity — may signal Jörmungandr’s revival
- Miriam advises protecting the seal and recovering Ymir’s heart
- You show your Rgan Transformation Scroll
- Team agrees it’s key to infiltrate the Rgan nest
-
Disguised Entry /navi jor_back3 99/318
- Use the Rgan Transformation Scroll — team is disguised as Rgans
- Lazy and you look slightly off — pretend to be newborns
- Reward: 25 Snow Flower Petal, 30 Ice Castle Reputation
-
Rgan Nest Infiltration /navi jor_dun02 263/170
- Meet Miriam at the egg hatchery
- Rgan Priest suspects a bishop — Horr lies to protect you
- You’re led deeper into the nest
- Reward: 25 Snow Flower Petal, 30 Ice Castle Reputation
-
Miracle Birth /navi jor_nest 185/49
- Rgan Priest declares your birth a miracle — heralding Jörmungandr’s return
- You and Lazy are honored and invited to receive a blessing
-
Baptism of the Newborns /navi jor_nest 196/202
- Bishop Rgan explains the hatchery and magic-infused human machines
- Humans beyond the barrier are responsible for energy injections
-
Human Territory Warning /navi jor_nest 115/187
- Bishop Rgan warns you to avoid the human-inhabited zone
- He leads you instead to meet Rasgand
-
Face to Face with Bagot /navi jor_nest 53/244
- Sarekhgand welcomes you and Lazy — Bagot appears
- Sarekhgand wants you examined — forbids experiments
- Bagot is intrigued but denied — you are sent to Juncea
-
Initial Checkup /navi jor_nest 22/141
- Juncea is annoyed — shocked by your unexpected birth
- You feign ignorance — she explains bits of Rgan anatomy and magic
- Bagot is mentioned; Juncea shares they are just lab neighbors
-
Request for Eggshell /navi jor_nest 22/141
- Juncea needs your eggshell for magical readings
-
Search for Higher-Grade Egg /navi jor_dun02 263/170
- Talk to Miriam — only higher hatchery eggs may help
-
Distraction and Recovery /navi jor_nest 23/58
- Bishop Rgan is suspicious — Horr causes a distraction
- You manage to recover a Greater Rgan's Eggshell
-
Examining the Eggshell /navi jor_nest 22/141
- Juncea notes lack of high magical energy in your eggshell
- She explains magic absorption defines Rgan hierarchy
- Bagot and Lazy arrive mid-examination
-
Research Clash /navi jor_nest 26/142
- Bagot pressures Juncea for results — she resists
- Sarekhgand confirms Rasgand sides with Bagot
- Bagot demands data immediately and leaves
-
Juncea's Fury /navi jor_nest 22/141
- Juncea vents her anger at Bagot’s takeover
- She suspects Rasgand's interest lies in using Ymir’s heart to revive Jörmungandr
- She finishes your tests and tells you to do work in the nest
-
Meet with Lazy /navi jor_nest 87/164
Exchange findings with Lazy. You discovered the airship used by the Illusion group and plan to investigate with Lehar. Horr was taken after breaking an egg. -
Scout Airship Dock /navi jor_nest 24/252
Lazy suspects this area is the dock, but it's heavily guarded. You decide to regroup with the team for a better plan. -
Guard Encounter /navi jor_dun02 153/239
The Guard Rgan questions you and Lazy. You explain you're newborns seeking to study. He allows you through. -
Find the Team /navi jor_dun02 150/269
Find Miriam, Lehar, and Horr at the hatchery. Miriam saw handcuffed humans working there. Lehar suspects experimentation. You all return to the Ice Castle. -
Report to Aurelie /navi icas_in 34/189
Team discusses Rasgand’s leadership, Illusion's involvement, and how to strike back. New objectives: investigate vulnerabilities, destroy the airship, rescue humans.
Reward: 50 Snow Flower Petal, 60 Ice Castle Reputation. Unlocked Airship Destruction Instance. -
Investigate the Nest /navi jor_nest 127/207
Meet Lazy disguised as Rgan. Explore Juncea’s Lab, Bagot’s Lab, and the Rgan Guard zones. -
Juncea's Lab /navi jor_nest 21/195
Find research on rebirthing stronger beings. Guard Yugrungand confronts you, then explains Juncea suspects Bagot stole her research position. -
Enter Bagot's Lab /navi jor_nest 66/260
Enter Bagot’s Lab door. -
Bagot's Research /navi jor_dun03 74/71
Skim documents describing rebirth enhancement. Feel immense power in specimens — similar to Twisted God Freyja. -
Top Secret Findings /navi jor_dun03 49/80
Discover mutation research from Rachel. Magic injections may solve issues — no need to return forms to normal. -
Energy Records /navi jor_nest 181/173
Find a Record Book stating large energy flows into Bagot's Lab. -
Egg Boosting Data /navi jor_nest 19/142
Research documents mention artificially enhancing Rgan levels before hatching. -
Overheard Guards /navi jor_nest 173/177
Guards discuss distrust of Bagot despite frequent visits to Rasgand. Captain plans to reassign personnel. -
Report to Lazy /navi jor_nest 127/207
You recap: Juncea is ignored, Bagot is dangerous, and specimens are Freyja-like. Lazy proposes splitting them — you talk to Juncea, he goes to Bagot. -
Talk to Juncea /navi jor_nest 31/140
Juncea is testing on herself due to lack of subjects. You offer to help, she declines. She’s too drained to talk — says she needs something sweet.
New objective: bring her something sweet to continue the conversation.
-
Get Ice Cookie /navi icas_in 245/197
Talk to Iwin, who is eating Ice Candy. He gives you 1 Ice Cookie. -
Deliver Ice Cookie to Juncea /navi jor_nest 31/140
Give Juncea the cookie. You make up a heroic story to impress her. She opens up about her struggles with funding. She’ll only talk more if given another Ice Cookie or 10 Rgan's Low-Grade Magic Core. -
Support Juncea Again /navi jor_nest 31/140
Give her another Ice Cookie or 10 Magic Cores. She vents about needing a live Rgan for her magical energy experiment. You offer to be her test subject again. She asks for more support. -
Support Juncea Third Time /navi jor_nest 31/140
Provide Ice Cookie or 10 Magic Cores once again. She’s grateful but discouraged by lack of progress and data. -
Give Record Book /navi jor_nest 31/140
Hand over the Record Book pretending to have found it by accident. Juncea is furious at the support Bagot receives. Bagot suddenly appears, interrogates both of you. You pretend to be a Priest Rgan. Juncea intervenes, and Bagot asks to talk privately. You leave to avoid suspicion. -
Debrief with Lazy /navi icas_in 245/197
Report to Lazy. You explain how your support exposed the bias toward Bagot, earning Juncea's trust. -
Talk to Miriam /navi icas_in 249/199
Miriam supports taking action soon. She advises restocking Rgan Transformation Scrolls and returning to the nest. -
Investigate Juncea’s Area /navi jor_nest 19/190
Juncea is missing. You find a suspicious bubbling liquid that requires a container. -
Get Test Tube /navi jor_nest 20/194
Take Juncea’s Test Tube from the table. -
Collect Red Liquid /navi jor_nest 19/190
Use the test tube to collect the liquid and receive Red Liquid Test Tube. A Rgan appears. -
Rgan Message /navi jor_nest 24/185
The Rgan says Juncea wants to see you in Bagot’s lab. You’re confused how she knew your location. -
Head to Bagot’s Lab /navi jor_nest 66/260
Move toward Bagot’s Lab to find Juncea. -
Talk to Juncea /navi jor_dun03 57/63
Juncea wants to speak alone. An instance will be created. This is a solo-only event. -
Inside the Instance
Juncea accuses you of betraying her to Bagot. You notice something is wrong — possibly Bagot’s influence. She transforms into a greater being. -
Subdue Juncea
Defeat the transformed Juncea. You wonder if Bagot caused her breakdown. Bring her back to Ice Castle. Exit the instance.
-
Return to Ice Castle /navi icecastle 27/126
Talk to Horr. He questions why you brought a Rgan back. You ask for a place for Juncea to rest and promise to explain later. -
Explain Juncea’s Situation /navi icas_in 247/116
Talk to the team. You explain Juncea’s transformation may be due to Bagot’s experiments. Lehar suggests Vellgunde might help. Vellgunde arrives and needs 20 Rgan's Low-Grade Magic Core to examine the liquid. -
Bring Materials to Vellgunde /navi icas_in 244/117
Vellgunde creates an antidote and revives Juncea. She panics about Bagot’s experimentation. Your team reveals their human identity. Juncea is shocked but eventually understands. Vellgunde proposes knowledge exchange. Reward: 25 Snow Flower Petal. -
Learn about Rasgand and Jörmungandr /navi icas_in 243/120
Juncea explains Rgans are born from residual magic, but the energy is dwindling. Rasgand, their leader, may be trying to resurrect Jörmungandr. The team suspects Bagot’s involvement. Vellgunde is deeply concerned. Aurelie arrives with a report. -
Get Aurelie’s Report /navi icas_in 249/113
Aurelie reports unusual Rgan movement. Scouts from the glaciers are returning rapidly. Lazy and Horr agree it's time to move. -
Enter the Special Rgan Nest /navi jor_dun01 8/238
Use a Rgan transformation scroll to enter the restricted nest area. -
Meet Transformed Allies /navi jor_que 271/88
Meet the team. An Iwin Soldier reports that high-level Rgans have moved. He brings human escapees. Team escorts them out. Reward: 25 Snow Flower Petal, 25 Ice Castle Reputation. -
Rescue More Humans /navi jor_que 144/253
Miriam finds scared human slaves. Lehar calms them by revealing your disguise. You guide them to safety while Lazy seeks Rasgand. -
Question Lower Rgans /navi jor_que 131/148
Horr fails to get info. You succeed as Priest Rgan. The lower Rgans say high-rank Rgans were summoned by the Lord. You head toward the gathering area. -
Locate the Gathering Area /navi jor_que 32/37
Lehar’s team finds the blocked entrance. It leads to Rasgand and Bagot. Horr orders the soldiers to open a path. Instance unlocked (Party Allowed). -
Enter the Instance /navi 1@jorchs 261/34
Meet with the team. Your goal is to find Rasgand and Bagot, and secure the Heart of Ymir. Powerful mutated Rgans are everywhere. -
Defeat Mutated Rgan /navi 1@jorchs 249/79
Defeat one of the special mutated Rgans guarding the area. -
Defeat Another Guarding Rgan /navi 1@jorchs 114/20
Continue defeating mutated Rgans to secure the path. -
Report After Battle /navi 1@jorchs 142/58
Rejoin the team. The Iwins are shocked at the mutations. Miriam suspects Illusion experiments on Rgans. -
Final Guard Rgan /navi 1@jorchs 23/57
Defeat another powerful Rgan guarding the final area.
-
Final Guard Rgan /navi 1@jorchs 21/97
Defeat the special Rgan guarding this final stretch. -
Confront the Heart Hunters /navi 1@jorchs 112/119
The Iwin soldiers encounter a line of Rgans too strong to breach. Heart Hunters AT appear, surprised by your progress, and command mutated Rgans to attack. Defeat all enemies and push forward. -
More Defense Lines /navi 1@jorchs 249/170
Meet Voglinde and Miriam, facing another group of controlled Rgans. Heart Hunters AT reveal that mutation continues via magical energy injections. Defeat enemies and look for the devices. -
Deactivate Mutation Device /navi 1@jorchs 219/148
Deactivate the first device. Heart Hunters AT will attempt to stop you. Defeat them. -
Second Device /navi 1@jorchs 191/203
Deactivate another magical injection device to stop further mutations. -
Final Device /navi 1@jorchs 226/244
Deactivate the last device and defeat any remaining roaming enemies. -
Restarted Machine /navi 1@jorchs 151/179
Aurelie and Leon captured two Heart Hunters who restarted the machines. Aurelie asks you to turn off the device again. -
Deactivate Again /navi 1@jorchs 191/203
Shut down the reactivated machine once more. -
Interrogation and Ambush /navi 1@jorchs 151/179
Return to Aurelie and Leon. They interrogate the Heart Hunters who mention one entrance. Suddenly, they break free and attack. Defeat all enemies. -
Search for Research Data /navi 1@jorchs 24/142
Explore the lab but find no useful data. Enemies appear. Defeat them all. -
Ymir Research Note /navi 1@jorchs 20/195
Find some notes referring to the Heart of Ymir. Heart Hunters attack. Defeat them. -
Bagot's Interference /navi 1@jorchs 39/251
Meet your team at the final defense line. Bagot appears and mocks your efforts. He empowers the Rgans with magical energy and escapes into the Jörmungandr Church. Defeat all enemies. -
Locked Church Entrance /navi 1@jorchs 38/272
Your team is unable to open the sealed door to the church. Attempts using a key and magic fail. Voglinde and Aurelie agree to set up surveillance and wait. -
Debrief at Ice Castle /navi icas_in 34/189
Back at Ice Castle, morale is low. Leon suggests monitoring for a new church entrance. Juncea agrees to help. She notes her data is missing and fears Bagot’s abilities. Lazy explains Bagot may have held back. Juncea is concerned her injection research might be used for resurrection. Your team decides to wait for an opportunity. Reward: 50 Snow Flower Petal, 50 Ice Castle Reputation.
Side Quests
Surveillance for an Underground Hideout
-
/navi icas_in 32/184
Speak with Horr, who is concerned about Rgan movements around the Ice Castle. He wants to meet outside to discuss a surveillance strategy. -
Meet Outside the Castle /navi icecastle 27/126
Horr, Juncea, and Lazy discuss the impracticality of assigning Iwins to 24/7 watch duty. Juncea proposes a research device she developed to detect magical Rgan activity. Lazy nicknames it the “Super Strong Antennae.” -
Instructions for Antennae Deployment
Juncea warns that the device only lasts about one day but is effective. Horr gives you 10 devices and asks you to bury them across Frozen Scale Plains and Glaciers. -
Bury Antennae in Plains jor_back2
Bury 5 Super Strong Antennae in the marked minimap locations. Some attempts may fail and require retries.
- /navi jor_back2 308/99
- /navi jor_back2 222/123
- /navi jor_back2 279/307
- /navi jor_back2 113/235
- /navi jor_back2 49/175 -
Bury Antennae in Glaciers jor_back3
Continue deployment in the Frozen Scale Glaciers.
- /navi jor_back3 328/277
- /navi jor_back3 264/133
- /navi jor_back3 128/138
- /navi jor_back3 46/324
- /navi jor_back3 152/359 -
Report Back to Horr /navi icecastle 27/126
Return to Horr. He praises your work and mentions the surveillance network will be monitored regularly. Daily quest unlocked.
Reward: 2 Snow Flower Petal, 5 Ice Castle Reputation.
Purification Saint
-
Surveillance for an Underground Hideout /navi icas_in 32/184
Speak with Horr, who is concerned about Rgan movements around the Ice Castle. He wants to meet outside to discuss a surveillance strategy. -
Meet Outside the Castle /navi icecastle 27/126
Horr, Juncea, and Lazy discuss the impracticality of assigning Iwins to 24/7 watch duty. Juncea proposes a research device she developed to detect magical Rgan activity. Lazy nicknames it the “Super Strong Antennae.” -
Instructions for Antennae Deployment
Juncea warns that the device only lasts about one day but is effective. Horr gives you 10 devices and asks you to bury them across Frozen Scale Plains and Glaciers. -
Bury Antennae in Plains jor_back2
Bury 5 Super Strong Antennae in the marked minimap locations. Some attempts may fail and require retries.
- /navi jor_back2 308/99
- /navi jor_back2 222/123
- /navi jor_back2 279/307
- /navi jor_back2 113/235
- /navi jor_back2 49/175 -
Bury Antennae in Glaciers jor_back3
Continue deployment in the Frozen Scale Glaciers.
- /navi jor_back3 328/277
- /navi jor_back3 264/133
- /navi jor_back3 128/138
- /navi jor_back3 46/324
- /navi jor_back3 152/359 -
Report Back to Horr /navi icecastle 27/126
Return to Horr. He praises your work and mentions the surveillance network will be monitored regularly. Daily quest unlocked.
Reward: 2 Snow Flower Petal, 5 Ice Castle Reputation.
Frozen Sea
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Frozen Sea /navi icas_in 27/116
Talk to Surr who brings an injured Iwin to Lehar and Friederike. Lehar asks her to try to heal the Iwin. Midway, the Iwin wakes up — but it is Tamarin, disguised. Lehar demands to know how he came to Issgard without a Guardian's Invitation. -
Tamarin's Story /navi icas_in 27/122
Tamarin explains he was working in Varmundt's Mansion on the underground waterways when illusions attacked him. He vaguely remembers an airship, then waking in a rotten cavern. He encountered others trapped there, and some escaped. He rescued Surr after falling into a pit while hunting Limacinas. Tamarin suspects the traps were deliberately broken and suggests investigating with Mark and Alp. -
Check First Trap /navi jor_back1 300/272
An Icewind Huntsman confronts you near the trap and advises checking further north, where monsters have grown more ferocious. -
Second Trap /navi jor_back2 346/203
You find no issues here. Continue toward a trap near the pit. -
Trap Near Pit /navi jor_back2 260/294
You find signs of damage. Alp detects poison similar to what affected Tamarin. Mark spots a monster near the pit. -
Iwin Diver's Warning /navi jor_back2 255/312
The Iwin Diver explains the pit is worse than expected. His magic core broke as soon as he entered. Mark suggests getting Friederike. -
Call Friederike /navi icas_in 32/123
Mark updates Friederike about the poisonous pit. She agrees to help. -
Purify the Pit Entrance /navi jor_back2 258/315
Friederike purifies the surrounding water and modifies the diver's equipment. The Iwin Diver prepares to enter and asks you to protect the entrance.
Kill 10x monsters in jor_back2 and collect 3 Frozen Meat (auto-collected). -
Report Findings /navi jor_back2 255/312
The Iwin Diver reports a blocked narrow passage that leads to a massive pit. Inside, he saw something resembling a Rgan and fled. The team agrees to investigate further. -
Enter the Pit /navi jor_ab01 115/14
Join Alp and the Iwin Diver. He explains the Rgan threat and cautions you not to provoke too many.
Kill 5x monsters in jor_ab01. -
Poison Source /navi jor_ab01 223/107
Mark suspects this area is the source of the poison. Alp questions whether it's natural or artificial. Monsters here seem unnatural. Continue investigating.
Kill another 5x monsters in jor_ab01. -
Deeper Contamination /navi jor_ab01 104/270
The same pattern repeats. Iwin Diver confirms the situation is worsening. Mark discovers a passage.
Kill another 5x monsters in jor_ab01 and collect 2 Frozen Meat. -
End of the Pit /navi jor_ab01 8/238
The deeper the team goes, the thicker the poison becomes. The magic core is nearly depleted. Quickly investigate further.
Kill 10x monsters in jor_ab02 and collect 2 Frozen Meat. -
Final Check /navi jor_ab02 28/254
Mark finds no other exits. The Iwin Diver concludes this is the end. Report back to the others. -
Back to Ice Castle /navi icas_in 32/123
Meet Friederike and Lehar. Voglinde appears and praises the efforts. Surr explains that although the pit is isolated, it is filled with dangerous, deformed Rgans. Voglinde theorizes it may be a disposal site. The frozen meat is purified and deemed a viable food source. The team decides to rest.
Reward: 10 Snow Flower Petal, 10 Ice Castle Reputation.
New Daily Quests Unlocked:
- Abandoned Pit Fl 1 - Daily Quest
- Abandoned Pit Fl 2 - Daily Quest
- Dig and Dig - Daily Quest
- Do We Need a Refrigerator? - Daily Quest
- Crispy Tools - Daily Quest
Search for the Lost
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Search for the Lost /navi icas_in 141/216
Talk to Lehar who informs you that Leon is seeking help regarding escaped human prisoners. -
Meeting with Leon and Miriam /navi icas_in 42/252
Leon explains that former human prisoners escaped Rgan’s Nest and must be rescued. He reveals the barrier between Midgard and Issgard was made to keep Rgans out, not humans. The weakening of the barrier worries him. Leon and Aurelie are guardians of Issgard following Jörmungandr’s will. He explains the Jörmungandr’s Curse was caused by the Rgan Church. Jörmungandr was actually a god who sacrificed himself to save Midgard. Miriam is skeptical but agrees to help. Leon asks you to assist her in planning rescues. -
Search the Frozen Scale Fields /navi icas_in 48/252
Miriam instructs you to look for survivors in the Frozen Scale fields and escort them back to the Ice Castle.
New Daily Quest Unlocked:
- Searching for Survivors - Daily Quest
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Special Way to Survive /navi jor_nest 34/79
While transformed, speak with Mimigand. He describes the Rgan history, explaining their connection to Jörmungandr and Rasgand. Lower-class Rgans, lacking magical blessings, covet the power of the higher class. Mimigand asks you to kill the "sinners" and collect their magic cores.
Kill 10x Primitive Rgan and 10x Lowest Rgan, and collect 10 Rgan's Low-Grade Magic Core. -
Magic Core Delivery /navi jor_nest 34/79
Return to Mimigand. He thanks you and says the cores will be used for high-class Rgans and Rasgand’s research.
Reward: 10 Snow Flower Petal
New Daily Quests Unlocked:
- Our Precious Food - Daily Quest
- Elegant Hobbies - Daily Quest
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Preaching Doctrine /navi jor_nest 17/97
While transformed, listen to Bernagand’s sermon. He tells of Rasgand reviving the Rgan race with his own blood. Some Rgans were failures and turned into magic cores. He claims all Rgans descend from Rasgand, who became immortal from a curse caused by humans. -
Dissenting View /navi jor_nest 18/92
Yuramigand discreetly warns you not to trust Bernagand. He’s uncertain how Rgans born of the same blood can differ so greatly. He questions Bernagand's motives.
Reward: 10 Snow Flower Petal -
Curious Things /navi jor_nest 239/239
While transformed, speak to Delfanagand. He explains Rgan hierarchy: Jörmungandr at the top, followed by Rasgand, Bishops (like himself), Priests (like you), and laymen. Speech and thought ability correlate with class. -
Talk to Hatchery Rgans
/navi jor_nest 274/199 - The first Rgan doesn't know what “complaint” means.
/navi jor_nest 277/257 - The second Rgan likes being warm and dislikes the outdoors.
/navi jor_nest 220/279 - The third Rgan wants to lay where magic flows but must work for Jörmungandr. -
Return to Delfanagand /navi jor_nest 239/239
Delfanagand hopes your interactions provided insight into the Rgan social structure.
Reward: 10 Snow Flower Petal